java_rrouge
By lecoqjacob
Roguelike-Tutorial
By JSantilli
java_rrouge | Roguelike-Tutorial | |
---|---|---|
2 | 5 | |
0 | 0 | |
- | - | |
3.8 | 0.0 | |
almost 2 years ago | almost 2 years ago | |
Kotlin | JavaScript | |
Apache License 2.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
java_rrouge
Posts with mentions or reviews of java_rrouge.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-04.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
Java Repo This repo is just for funsies. I wanted to try java so started experimenting around. 2 branches (main & zircon). Zircon uses the zircon lib to run the game, main uses libGTX and kTerminal. Im probably going to scrap kTerminal for squib-lib tho. We will see.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
Java Repo Python Repo
Roguelike-Tutorial
Posts with mentions or reviews of Roguelike-Tutorial.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-08.
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 7
Code | Play
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 5
Check out my mixins here, and the part of the load function that sets the proper mixins for a loading entity here. Open to ideas if folks have them. I don't think I've seen another game using mixins like this with saving/loading implemented.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 4
Repo | Playable
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
Repo | In-browser playable game
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
Link to my completed Part 1
What are some alternatives?
When comparing java_rrouge and Roguelike-Tutorial you can also consider the following projects:
RogueLike-2022
JavaRogueLike
r-RoguelikeDev-Tutorial-2022 - C# implementation of the r/roguelikedev tutorial
tcod-cpp-engine-2022 - A modern roguelike engine made while following the older libtcod tutorials.
rlscript-jsdriver
roquest
rldevtut
blazelike
zig-roguelike
flaschen-taschen - Noisebridge Flaschen Taschen display
rlTutorial2022 - RoguelikeDev Does The Complete Roguelike Tutorial 2022
java_rrouge vs RogueLike-2022
Roguelike-Tutorial vs JavaRogueLike
java_rrouge vs r-RoguelikeDev-Tutorial-2022
Roguelike-Tutorial vs tcod-cpp-engine-2022
java_rrouge vs tcod-cpp-engine-2022
Roguelike-Tutorial vs rlscript-jsdriver
java_rrouge vs roquest
Roguelike-Tutorial vs rldevtut
java_rrouge vs blazelike
Roguelike-Tutorial vs zig-roguelike
java_rrouge vs flaschen-taschen
Roguelike-Tutorial vs rlTutorial2022