Isso
Graphite
Isso | Graphite | |
---|---|---|
18 | 46 | |
4,962 | 6,903 | |
0.3% | 19.4% | |
7.8 | 9.6 | |
7 days ago | about 20 hours ago | |
Python | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Isso
- Isso: A commenting server similar to Disqus
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Things I wish I knew before moving 50K lines of code to React Server Components
I deploy my static blog via rsync. I also have Isso [0] on it. No need for a back-end web framework or anything.
[0] - https://isso-comments.de/
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Hosted Comments
I use Isso myself, which is pretty easy to implement into a site created with Hugo.
- How to Start Your Blog in 2023
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Gatsby, Ghost, Hugo, Jekyll or another static site generator?
Hugo even has a disadvantage when it comes to blogs. There is no comment function by default. I therefore additionally use the Isso commenting system.
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Using Mastodon to power my blog comments
I just use isso (https://isso-comments.de/). It's simple and elegant, easy to integrate, and just works without requiring people to login/signup, and allows moderation.
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Wordpress vs Static site for a new tech blog?
If I were you, I would consider whether a self-hosted solution such as Isso Comment might also be an option. I personally don't like it when my comments are stored at third parties.
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How do i setup a personal blog which is also stylist ( example in comment) and what software do i use to get started easily?
I would use one of the static website generators for such a page. I use Hugo myself. If you want a comment function, Isso would be worth a look.
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Commenting system for Hugo
Isso (Self-hosted, Python) (tutorial)
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What are you guys using to blog?
As a comment system I use Isso.
Graphite
- 3D and 2D: Testing out my cross-platform graphics engine
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Canva acquires Affinity, its biggest acquisition, to compete with Adobe
There is also Graphite (https://graphite.rs/) which, unlike Gimp, has a modern architecture and very ambitious goals (Blender for 2D basically).
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Any good beginner open source projects for a guy with a math background?
If you're interested in either computational geometry, layout/packing/constraints, or functional programming language concepts, those are all the math-related concepts that we're currently interacting with for Graphite, a 2D vector graphics editor that's aiming to become the next Blender (but for 2D instead of 3D). If that sounds interesting, I'd love to help get you started if you want to join our Discord and I can explain the math-related work that we need to get done. Cheers!
- Graphite: 2D Raster and Vector Editor
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Things I wish I knew before moving 50K lines of code to React Server Components
Not sure which web-based spreadsheet app you're talking about, because there are many that do use these frameworks. Here's a PS/AI clone built with a Svelte frontend: https://graphite.rs
- Redefining state-of-the-art graphics editing
- Graphite: Open-source raster and vector 2D graphics editor
- Graphite: In-development raster and vector 2D graphics editor that is FOSS
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What’s everyone working on this week (25/2023)?
Wanted to contribute to a good Rust-based project last week, started searching and found a good Reddit thread featuring several great projects. Looked at and found Graphite. I liked the concept though I know almost nothing about graphic design.
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New release for the Rust diffusers crate (Stable Diffusion in Rust + Torch), now with basic ControlNet support!
I'm currently trying to decide on the SD server to deploy with Graphite, both for running locally (with Tauri desktop builds) and for us to host on a server for users.
What are some alternatives?
remark42 - comment engine
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Discourse - A platform for community discussion. Free, open, simple.
Method-Draw - Method Draw, the SVG Editor for Method of Action
dyu/comments - A real-time, markdown-enabled comment engine powered by leveldb with oauth support
GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes
Socialhome - A federated social home
Gimel-Studio - Old repo of the node-based image editor. See https://github.com/GimelStudio/GimelStudio for the next generation of Gimel Studio :rocket:
Talkyard - A community discussion platform: Brings together the main features from StackOverflow, Slack, Discourse, Reddit, and Disqus blog comments.
bevy - A refreshingly simple data-driven game engine built in Rust
HumHub - HumHub is an Open Source Enterprise Social Network. Easy to install, intuitive to use and extendable with countless freely available modules.
burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]