iortcw
Spring RTS game engine
iortcw | Spring RTS game engine | |
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18 | 44 | |
579 | 3,464 | |
1.4% | 0.8% | |
7.2 | 4.6 | |
about 2 months ago | about 1 month ago | |
C | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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iortcw
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Return To Castle Wolfenstein Crashes every time I die?
https://github.com/iortcw/iortcw - iortcw (Civvie 11 used this in his review)
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Do I Need anything to play the og Wolfenstein’s (Wolfenstein 3D and Return to castle Wolfenstein)
Return to Castle Wolfenstein can run mostly fine on modern hardware, but if it doesn't, there are two noteworthy source ports that can run the game: ioRTCW and RealRTCW. The former is simply gives the game more stability and tons of fixes while keeping the classic RTCW feel, whereas RealRTCW is a full overhaul of the base game, with higher-quality textures, new weapons, rebalanced gunplay, and other changes: https://github.com/iortcw/iortcw https://www.moddb.com/mods/realrtcw-realism-mod
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On my GOG copy of Return To Castle Wolfenstein, I changed the resolution breaking the game, what should I do?
Is this the right link? https://github.com/iortcw/iortcw/releases
- Just thought I'd ask here before giving up :/ Return to Castle Wolfenstein GOTY on PC unplayable
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Questions About Source Ports and Do I Have the Correct Link For IORTCW
Link: GitHub - iortcw/iortcw: Merge of ioquake3 features and fixes into RTCW code bases
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Bethesda Adds Free Classic Elder Scrolls Games To Steam
And remember to check out the two open source projects called ET: Legacy and iortcw.
- Quick question, what if I want to kill some Nazis on Linux? What Wolfenstein games are working?
- Wolfenstein (2009) is incredibly hard to play, but it's insanely worth it.
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Microsoft gaming chief calls for industry-wide game preservation
In the end, it feels to me that providing opposition to hostile business models is the only way forwards, even if piracy is notoriously bad in the industry and there is ample competition, so not doing DRM and even having parts of your project be open source is probably financial suicide, as evidenced by the occasional thread on /r/gamedev about someone having their game be essentially stolen and it being uploaded elsewhere and someone else getting profits from their hard work.
Linked, because it's actually pretty interesting:
[1] - https://github.com/iortcw/iortcw
- Latest iortcw [Return to Castle: Wolfenstein] on OpenBSD
Spring RTS game engine
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Zero-k: A libre sci-fi RTS game, with an economy based on metal and energy
Seems the support would be a realistic feature, though, because it's based on https://springrts.com/ that does support MacOS X.
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Alternative Game Engines for Marooned Unity Developers
springrts: Designed for 3D rts games. May be worth looking into if that's what you're making. The site is kind of lack luster so I didn't do too much digging around.
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OpenRA – Classic strategy games rebuilt for the modern era
...or Total Annihilation Spring, nowadays known as Spring RTS: https://springrts.com/
- Here’s how a train conductors’ view looks at night
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What is your favorite open source Linux game? Mine is Wideland (Best way to describe is the way Settlers 3 should have been)
My current favorite is Beyond All Reason. Before BAR, my favorite was Zero-K. Both BAR and zk use the same game engine, SpringRTS. BAR and zk are very similar to one another, and they're successors for Total Annihilation and Supreme Commander.
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Permafrost engine – An OpenGL RTS game engine written in C
Obligatory mention of another open source RTS engine (lineage tracing back to the original Total Annihilation): https://springrts.com/
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Troubles Installing Spring Engine. This is what downloads when I try. This folder leads to nothing. Any ideas?
Non-OSS Engine?
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What older video game holds a special place in your heart?
Total Annihilation for sure, the spiritual successor Supreme Commander is great but a bit too different for me. There's an open source recreation that's a bit rough to learn at first, but it's my favorite game of all time called Spring RTS. https://springrts.com/
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Game Engine Development.
The other thing is that if you're going to make an engine focused on rts games, you should probably study an existing RTS-focused engine. For example, here's the source code for Spring. Learn what it does, why, and how. You might decide this is good enough for what you want to do. You might decide this is pretty close, and you'll only want to extend it rather than start from scratch. You might decide to still start from scratch, but at least you learned something about requirements/ methods/ etc.
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Looking for a RTS game like Zero-K
Pretty much any game on the Spring Engine (which Zero-K is on) will work on Linux.
What are some alternatives?
etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
yquake2 - The Yamagi Quake II client
Grit - Grit Game Engine
dxx-rebirth - Descent-Rebirth and Descent II-Rebirth
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
daggerfall-unity - Open source recreation of Daggerfall in the Unity engine
openage - Free (as in freedom) open source clone of the Age of Empires II engine :rocket:
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
vkQuake - Vulkan Quake port based on QuakeSpasm
Allegro - The official Allegro 5 git repository. Pull requests welcome!