iortcw
openage
iortcw | openage | |
---|---|---|
18 | 56 | |
579 | 12,400 | |
1.4% | 0.4% | |
7.2 | 9.6 | |
about 2 months ago | 4 days ago | |
C | Python | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
iortcw
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Return To Castle Wolfenstein Crashes every time I die?
https://github.com/iortcw/iortcw - iortcw (Civvie 11 used this in his review)
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Do I Need anything to play the og Wolfenstein’s (Wolfenstein 3D and Return to castle Wolfenstein)
Return to Castle Wolfenstein can run mostly fine on modern hardware, but if it doesn't, there are two noteworthy source ports that can run the game: ioRTCW and RealRTCW. The former is simply gives the game more stability and tons of fixes while keeping the classic RTCW feel, whereas RealRTCW is a full overhaul of the base game, with higher-quality textures, new weapons, rebalanced gunplay, and other changes: https://github.com/iortcw/iortcw https://www.moddb.com/mods/realrtcw-realism-mod
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On my GOG copy of Return To Castle Wolfenstein, I changed the resolution breaking the game, what should I do?
Is this the right link? https://github.com/iortcw/iortcw/releases
- Just thought I'd ask here before giving up :/ Return to Castle Wolfenstein GOTY on PC unplayable
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Questions About Source Ports and Do I Have the Correct Link For IORTCW
Link: GitHub - iortcw/iortcw: Merge of ioquake3 features and fixes into RTCW code bases
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Bethesda Adds Free Classic Elder Scrolls Games To Steam
And remember to check out the two open source projects called ET: Legacy and iortcw.
- Quick question, what if I want to kill some Nazis on Linux? What Wolfenstein games are working?
- Wolfenstein (2009) is incredibly hard to play, but it's insanely worth it.
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Microsoft gaming chief calls for industry-wide game preservation
In the end, it feels to me that providing opposition to hostile business models is the only way forwards, even if piracy is notoriously bad in the industry and there is ample competition, so not doing DRM and even having parts of your project be open source is probably financial suicide, as evidenced by the occasional thread on /r/gamedev about someone having their game be essentially stolen and it being uploaded elsewhere and someone else getting profits from their hard work.
Linked, because it's actually pretty interesting:
[1] - https://github.com/iortcw/iortcw
- Latest iortcw [Return to Castle: Wolfenstein] on OpenBSD
openage
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Lessons from Open-Source Game Projects
[openage]https://github.com/SFTtech/openage) - Age of Empires II clone. Python, C++
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How to get started with modding
Perhaps you can contribute to this project: https://github.com/SFTtech/openage
- Openage v0.5.0
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Remaking AoE2
It is currently being done and published here: https://github.com/SFTtech/openage/
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TheViper: "At this point, content is enough. Screw more content, let's make the game 100% playable."
That's most likely not happening, but there is an opensource AoE2 engine that is in development https://github.com/SFTtech/openage
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Ad, an open source historical RTS in development for 22 years
The openage is as well a fantastic project https://github.com/SFTtech/openage
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Openage Development 2023: April
Hey, there are a bunch of build instructions listed here in the Github repo. Dependencies for Fedora should also be linked there. If you want to see the latest stuff (i.e. the things we're talking about in the post above), you should pull from the branch in this PR: https://github.com/SFTtech/openage/pull/1505
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Need an answer
For example Openage (OSS re-implementations of Age of Empires): https://github.com/SFTtech/openage/blob/master/doc/media_convert.md
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Openage Development 2023: March
With this feature done (or rather awaiting merging in PR #1501), the engine is now able to spawn a game entity with the gaben graphic on mouse click:
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Looking for a ways to create an AI simulation
I have tried building opensource aoe2 implementations like freeaoe, openage, but with not much success.
What are some alternatives?
etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
yquake2 - The Yamagi Quake II client
rustdesk - An open-source remote desktop, and alternative to TeamViewer.
dxx-rebirth - Descent-Rebirth and Descent II-Rebirth
sysrsync - Simple and safe system's rsync wrapper for Python
daggerfall-unity - Open source recreation of Daggerfall in the Unity engine
OpenGothic - Reimplementation of Gothic 2 Notr
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
faiss-server - faiss serving :)
vkQuake - Vulkan Quake port based on QuakeSpasm