io-sim
monomer
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io-sim | monomer | |
---|---|---|
2 | 16 | |
24 | 513 | |
- | - | |
8.9 | 0.0 | |
8 days ago | 1 day ago | |
Haskell | Haskell | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
io-sim
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What can I do in Haskell? UwU
It is implemented using our own io-sim library: https://github.com/input-output-hk/io-sim - which I hope to put on Hackage in future.
monomer
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What can I do in Haskell? UwU
Yes - for example https://github.com/fjvallarino/monomer
- Suggestions for "dashboard" graphics libraries?
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SimpleX Chat - the first messaging platform that has no user identifiers (not even random numbers) - v3.0 of iOS and Android apps is released - coded in Haskell!
I would like to suggest the following Haskell GUI-library for the desktop application: https://github.com/fjvallarino/monomer
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Help with running openGL applications
I recently tried building a monomer application, hoping to get it to run on my phone phone (currently I'm running the latest Manjaro phosh demo).
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[ANN] Monomer 1.4.1.0
Release notes: https://github.com/fjvallarino/monomer/releases/tag/1.4.1.0
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Is Haskell capable of this?
If you're looking into creating UIs, Monomer provides a declarative style inspired on Elm's architecture.
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What projects to make in Haskell?
If you used Swift UI and like creating GUIs declaratively, Monomer may interest you.
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Can't install WxHaskell on Windows
monomer is probably the newest GUI library for Haskell. It looks good, though I haven’t tried it.
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Postgres full-text search app with UI based on the Monomer library
First time I used Monomer, and I cannot recommend it enough, it's been quite joyful to work with it :)
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Is it possible to install C libraries before building on Hackage?
Hi! To clarify, I don't intend to install libraries on a user's machine globally. The project has a Setup page that describes what needs to be installed before building. This works fine since a human can follow those steps, but that is not the case with Hackage. Hence the need to have a way of installing external libraries at some point in the workflow.
What are some alternatives?
static-haskell-nix - easily build most Haskell programs into fully static Linux executables
gi-gtk-declarative - Declarative GTK+ programming in Haskell
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
MetalNanoVG - The Metal port of NanoVG.
hackage-doc-builder-config - Configuration and documentation for the Hackage documentation builder
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
simplexmq - ⚙️ SimpleXMQ - A reference implementation of the SimpleX Messaging Protocol for simplex queues over public networks.
gloss - Painless 2D vector graphics, animations and simulations.
concur-core - An unusual Web UI Framework for Haskell