inform7-ide VS jhcr

Compare inform7-ide vs jhcr and see what are their differences.

inform7-ide

A design system for interactive fiction based on natural language. (by ptomato)

jhcr

A compiler to allow hot code reload in WarCraft 3 (by lep)
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inform7-ide jhcr
35 1
97 29
- -
7.7 7.4
7 days ago 3 months ago
C Haskell
GNU General Public License v3.0 only GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

inform7-ide

Posts with mentions or reviews of inform7-ide. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-23.

jhcr

Posts with mentions or reviews of jhcr. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-16.
  • Share a niche programming language you have tinkered with before
    9 projects | /r/ProgrammingLanguages | 16 Aug 2022
    Always nice seeing Jass mentioned. At one point i took over development of pjass and added bunch of (imo) niceties. I also wrote a system to hot reload changes to your mapscript into a running map. And currently i get a bunch of nice PRs to my initiative to document the natives of wc3. Also i wrote a parser for jass in vjass.

What are some alternatives?

When comparing inform7-ide and jhcr you can also consider the following projects:

twinejs - Twine, a tool for telling interactive, nonlinear stories

jassdoc - Document the WarCraft 3 API

ink - inkle's open source scripting language for writing interactive narrative.

pjass - The famous jass syntax checker.

RenPy - The Ren'Py Visual Novel Engine

wc3-ts-template - A template to code in TypeScript for Warcraft III maps.

quest-driven-development

io - Io programming language. Inspired by Self, Smalltalk and LISP.

Skript - Skript is a Bukkit plugin which allows server admins to customize their server easily, but without the hassle of programming a plugin or asking/paying someone to program a plugin for them.

factor - Factor programming language

QuestJS - A major re-write of Quest that is written in JavaScript and will run in the browser.

jassjass - Jass parser written in vJass