imperative_vs_declarative_uis VS DynamixelSDK

Compare imperative_vs_declarative_uis vs DynamixelSDK and see what are their differences.

imperative_vs_declarative_uis

This repo contains examples for imperative and declarative uis (by tkuenneth)
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imperative_vs_declarative_uis DynamixelSDK
1 1
1 414
- 1.9%
3.4 3.4
about 1 year ago 1 day ago
C++ C++
Apache License 2.0 Apache License 2.0
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imperative_vs_declarative_uis

Posts with mentions or reviews of imperative_vs_declarative_uis. We have used some of these posts to build our list of alternatives and similar projects.

DynamixelSDK

Posts with mentions or reviews of DynamixelSDK. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-05.

What are some alternatives?

When comparing imperative_vs_declarative_uis and DynamixelSDK you can also consider the following projects:

JamSpell - Modern spell checking library - accurate, fast, multi-language

dynamixel-workbench - ROS packages for Dynamixel controllers, msgs, single_manager, toolbox, tutorials

livesplit-core - livesplit-core is a library that provides a lot of functionality for creating a speedrun timer.

OpenMower - Let's upgrade cheap off-the-shelf robotic mowers to modern, smart RTK GPS based lawn mowing robots!

scapix - Scapix Language Bridge

ros-sharp - ROS# is a set of open source software libraries and tools in C# for communicating with ROS from .NET applications, in particular Unity3D

Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

dynamixel-workbench-msgs - Message package for dynamixel-workbench

xarm_ros - ROS packages for robotic products from UFACTORY

Makelangelo-software - Software for plotters - especially the wall-hanging polargraph also called Makelangelo.

blockfrost-dotnet - .NET, C# and PowerShell SDK for Blockfrost.io API

interbotix_ros_manipulators - ROS Packages for Interbotix Arms