imperative_vs_declarative_uis
livesplit-core
imperative_vs_declarative_uis | livesplit-core | |
---|---|---|
1 | 2 | |
1 | 208 | |
- | 1.4% | |
3.4 | 8.4 | |
about 1 year ago | 3 days ago | |
C++ | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
imperative_vs_declarative_uis
livesplit-core
-
Does LiveSplit just suck in horizontal mode or am I genuinely doing something incorrectly?
You could make your own livesplit-core frontend if you really are going to go for that route https://github.com/LiveSplit/livesplit-core
- Need help compiling a program from sourcecode.
What are some alternatives?
JamSpell - Modern spell checking library - accurate, fast, multi-language
LiveSplitOne - A version of LiveSplit that works on a lot of platforms.
scapix - Scapix Language Bridge
flitter - A Livesplit-inspired speedrunning split timer for Linux/macOS terminal. Supports global hotkeys.
Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
mc-universal-in-game-timer - An open-source, cross-platform, in-game timer for Minecraft speedrunners
DynamixelSDK - ROBOTIS Dynamixel SDK (Protocol1.0/2.0)
LiveSplitOne - A version of LiveSplit that works on a lot of platforms.
nodebook - Nodebook - Multi-Lang Web REPL + CLI Code runner
LiveSplit.Crash4LoadRemover - Crash 4: It's About Time - Load Remover (Memory-Based) for PC
interoptopus - The polyglot bindings generator for your library (C#, C, Python, …) 🐙
m2cgen - Transform ML models into a native code (Java, C, Python, Go, JavaScript, Visual Basic, C#, R, PowerShell, PHP, Dart, Haskell, Ruby, F#, Rust) with zero dependencies