imgui_entt_entity_editor
A drop-in entity editor for EnTT with Dear ImGui (by Green-Sky)
edyn
Edyn is a real-time physics engine organized as an ECS. (by xissburg)
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imgui_entt_entity_editor | edyn | |
---|---|---|
1 | 1 | |
209 | 518 | |
- | - | |
2.5 | 8.5 | |
8 months ago | 16 days ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
imgui_entt_entity_editor
Posts with mentions or reviews of imgui_entt_entity_editor.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-27.
edyn
Posts with mentions or reviews of edyn.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-20.
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ECS and physics engine
Take a look Edyn, It's a physics engine built around the Entt ECS system.
What are some alternatives?
When comparing imgui_entt_entity_editor and edyn you can also consider the following projects:
EnttPong - Built for EnTT, at the request of the developer as a demo.
godex - Godex is a Godot Engine ECS library.
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
apecs - A petite entity component system
Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
ecs_benchmark - Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
Tecs - Tecs (Transactional, Thread-safe, Templated ECS)