imgui-rs
okio
imgui-rs | okio | |
---|---|---|
12 | 15 | |
2,550 | 8,667 | |
1.2% | 0.3% | |
5.1 | 8.9 | |
10 days ago | 4 days ago | |
Rust | Kotlin | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
imgui-rs
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GUI library for fast prototyping
there is a good bindings for imgui
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I need a GUI framework that can do the following!
There are rust bindings for Dear Imgui. It's a great immediate mode gui that has been used in the gaming industry for tooling. It supports floating windows and such. And there is a lot of customisability to be had. The benefit of the immediate mode gui is that it is constructed and rendered separately from the rest of the logic. Allowing you to build out whatever the gui is for, separately. Then, the gui can be removed from the final build if that is what you want.
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Cargo build feature issue: Building winit problem, says no features specified
Looks like the culprit is imgui-winit-support: https://github.com/imgui-rs/imgui-rs/pull/716
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Help needed with imgui + wgpu on wasm
I am trying to use the imgui crate (along with imgui-winit-support and imgui-wgpu) with wgpu. I have followed the imgui-wgpu example and have gotten everything to work on the native version of the project.
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What are the pros/cons of the best GUI options for a cross platform app in Rust?
Currently, I have narrowed potential libraries to: 1. Flutter 2. FLTK 3. Relm (GTK) 4. iced 5. Slint 6. Imgui, Imgui-rs 7. and gtk-rs
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Hey Rustaceans! Got a question? Ask here (4/2023)!
Imgui, Imgui-rs
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Windows Central: "Microsoft to merge Surface Pro X ARM and Surface Pro 9 Intel versions under one product line"
To move on to GUI dev, there's the Qt Framework, Eto.forms for C#; Rust has the ImGui wrapper for the C++ Dear ImGui library.
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Which library should I use for creating an overlay?
Have you looked into the imgui bindings for rust? imgui-rs
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ImGui with Glium. Need help setting up!
All the examples in the imgui repository use glium
- Is there any GUI framework or interface in RUST?
okio
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Is it a good idea to use Google Guava library for Android development?
I am involved in the development of Android application which is a rather "thick" mobile client for a Web service. It heavily communicates with the server but also has a lot of inner logic too. So, I decided to use some features of Google Guava library to simplify development process. Here is a list of features I'm very interested in: immutable collections, base utils, collection extensions, functional programming sugar and idioms (common.collect and common.base), primitives utilities (common.primitives), hashing utilities (common.hash), concurrent utils (futures and AsyncFunction). Things I don't want to use in Android: common.cache (see question below), common.eventbus (we have better Android specific libs for this, such as Otto), common.io (we can use okio for Android now).
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Why tools have Kotlin native to work with bytes?
Yeah Kotlin's own standard library is a lot smaller than Java's currently so you'll need to use something third-party for this. Okio is a popular option https://square.github.io/okio/ it has a Buffer type which is pretty similar to Java's ByteBuffer
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can I access and manipulate the iOS filesystem with kotlin multiplatform?
Use okio, it is Multiplatform now. I use this for my own library KStore
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Windows Central: "Microsoft to merge Surface Pro X ARM and Surface Pro 9 Intel versions under one product line"
For networking, file IO, and streams in general, there's Korio and for Java; for just networking, there's LiteNetLib for C#; for what looks like data streams in general, there's Okio also for Java; and Tokio for multi-threaded IO in Rust.
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Porting C++ code to Kotlin (ISO 15765-2)
Okio is nice for input/output streams, and sockets.
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Kotlin/native: library for file io?
Sounds like you want https://square.github.io/okio/
- Are there any libraries well suited to the manipulation of bits, bytes and byte arrays used in packet communication?
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Kotlin Team AMA #3: Ask Us Anything
On JVM, there is plenty of existing solution already on for multiplatform uses I'd suggest checking amazing Okio library by Square, that seems to cover most of basic use-cases.
- 60% of school apps are sending student data with third parties without consent
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Kotlin Multiplatform - File I/O and de-compression questions
I think the main multiplatform library for I/O currently is okio, https://github.com/square/okio. As for compression, you should probably create an expect class for the compressor and use platform specific calls for actual compression. Take a look at https://kotlinlang.org/docs/mpp-connect-to-apis.html.
What are some alternatives?
conrod - An easy-to-use, 2D GUI library written entirely in Rust.
OkHttp - Square’s meticulous HTTP client for the JVM, Android, and GraalVM.
nuklear-rust - The bindings to the Nuklear 2D immediate GUI library.
kotlinx.coroutines - Library support for Kotlin coroutines
Native Windows GUI - A light windows GUI toolkit for rust
kotlinx-io - Kotlin multiplatform I/O library
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
swift-evolution - This maintains proposals for changes and user-visible enhancements to the Swift Programming Language.
qt.rs - Qt5 binding for rust language. (stalled)
kotlinx-nodejs - Kotlin external declarations for using the Node.js API from Kotlin code targeting JavaScript
iced - A cross-platform GUI library for Rust, inspired by Elm
kotlinx.serialization - Kotlin multiplatform / multi-format serialization