heron
heron | cpu_threading_presentation | |
---|---|---|
3 | 2 | |
315 | - | |
- | - | |
8.9 | - | |
over 1 year ago | - | |
Rust | ||
MIT License | - |
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heron
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What are some physics plugins for Bevy?
Heron is no longer in active development: https://github.com/jcornaz/heron/discussions/317
- Hey Rustaceans! Got a question? Ask here! (18/2022)!
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Bevy Jam #1
For physics https://github.com/jcornaz/heron is an awesome plugin to use.
cpu_threading_presentation
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Hey Rustaceans! Got a question? Ask here! (18/2022)!
Full Makefile: https://gitlab.com/DarrienG/cpu_threading_presentation/-/blob/master/branches/Makefile and repo: https://gitlab.com/DarrienG/cpu_threading_presentation/-/tree/master/branches
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Rust compiled to WASM slower than equivalent JS
I have a small repo of C code demonstrating this in the stride section: https://gitlab.com/DarrienG/cpu_threading_presentation
What are some alternatives?
rapier - 2D and 3D physics engines focused on performance.
sidekiq - Sidekiq worker on Render
bevy_proto - Create config files for entities in Bevy
bavy-showcase
jupyter-book - Create beautiful, publication-quality books and documents from computational content.
bluer - BlueR — Official BlueZ Bindings for Rust
rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.
thetawave - A physics based, space shooter game made with Rust and the Bevy engine.
bevy_game_template - Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android
awesome-bevy - A collection of Bevy assets, plugins, learning resources, and apps made by the community
godot-vs-rapier - compare gdnative rust based physics against Godot built-in physics