hdr-toys
GPU-Fog-Particles
hdr-toys | GPU-Fog-Particles | |
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1 | 3 | |
103 | 413 | |
- | - | |
9.1 | 3.1 | |
5 days ago | 11 months ago | |
GLSL | GLSL | |
MIT License | The Unlicense |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hdr-toys
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Dynamic tone-mapping shader is here
natural-harmonia-gropius/hdr-toys This require mpv 0.35 or higher with libplacebo git version.
GPU-Fog-Particles
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Just released my free, open-source POST-PROCESSING SCAN effect on GitHub! Link in comments. Fully unrestricted license -> do whatever you want, commercial or otherwise.
I'd copied over the markdown from my other repo which has it has a .txt. I think I added it manually there, and set the license directly from GitHub when creating the new repo.
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Released a FREE pseudo-volumetric textureless particle shader and prefabs for rendering dense, atmospheric fog. Same technique is used in a lot of games. Link in comments!
Download from GitHub. License is unrestricted, aka -> do whatever you want.
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I'm wondering how to achieve the fog like seen in the game "Scorn"
GitHub: https://github.com/MirzaBeig/GPU-Fog-Particles
What are some alternatives?
lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
mpv-config - 本项目为 windows 下 mpv 播放器的配置文件 (This project is the configuration file of mpv player on Windows)
water-shader-unity - Simulation of water in Unity
Godot-Cel-Shader - A Cel Shader for the Godot Engine
ghosts-of-hogwarts - Ghosts of Hogwarts by Grégoire Davenas
GodotRetro - A pack of retro shaders to Godot!
emulation-random - Configuration files, tools or scripts related to emulation: video, games, audio, shaders...
thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Open4Es-Shader-IOS - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for iOS/iPadOS platform.
Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT
aces-dev - AMPAS Academy Color Encoding System Developer Resources