hashlink VS hxcpp

Compare hashlink vs hxcpp and see what are their differences.

hxcpp

Runtime files for c++ backend for haxe (by HaxeFoundation)
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hashlink hxcpp
5 4
791 287
1.3% 0.0%
8.8 6.1
10 days ago 4 days ago
C C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hashlink

Posts with mentions or reviews of hashlink. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

hxcpp

Posts with mentions or reviews of hxcpp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-17.
  • Ask HN: Does anyone here use Haxe?
    5 projects | news.ycombinator.com | 17 Dec 2023
    I used it on conjunction with OpenFL a few months ago to port a Flash project. My impression is Haxe itself is a pretty solid as a language but I could only get the web-based target to work consistently. The C++ backend seems dead based on the repo activity[1] and I got GC-related crashes with no workaround. I could never get the native Android support working either since it crashed on startup.

    Also OpenFL was missing some Flash features the project relied on and I had to spend a lot of time on a fork of their repos patching them in.

    [1] https://github.com/HaxeFoundation/hxcpp/graphs/contributors

  • Are there any recent benchmarks of compiled haxe vs C++?
    1 project | /r/haxe | 24 Feb 2022
    There's lots of features but very little documentation, so you learn features by reading tests and source code. OK for advanced devs, not great for most however
  • Haxe 4.2.0 released
    10 projects | news.ycombinator.com | 9 Feb 2021
    Since I've got current pet hobby regarding static compiles (Zig is good friend at this point, the cached static cross-platform output C compiles via musl is crazy good!) I has to look up if Haxe supports this, turns out yes* when targeting C++.

    *https://github.com/HaxeFoundation/hxcpp/issues/729

What are some alternatives?

When comparing hashlink and hxcpp you can also consider the following projects:

SDL - Simple Directmedia Layer

haxe - Haxe - The Cross-Platform Toolkit

awesome-haxe-gamedev - Resources for game development on haxe

WKHTMLToPDF - Convert HTML to PDF using Webkit (QtWebKit)

copybara - Copybara: A tool for transforming and moving code between repositories.

flixel - Free, cross-platform 2D game engine powered by Haxe and OpenFL

awesome-config - Configuration and widgets for Awesome WM in Lua and MoonScript

circle - The compiler is available for download. Get it!

reaper-with-typescript-starter

vshaxe - Haxe Support for Visual Studio Code

haxe.io - The home of the Haxe Roundup's (Work in Progress)

circle - A C++ bare metal environment for Raspberry Pi with USB (32 and 64 bit)