hxcpp VS haxe

Compare hxcpp vs haxe and see what are their differences.

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hxcpp haxe
4 82
287 5,957
-0.3% 0.4%
6.1 9.7
3 days ago 6 days ago
C++ Haxe
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hxcpp

Posts with mentions or reviews of hxcpp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-17.
  • Ask HN: Does anyone here use Haxe?
    5 projects | news.ycombinator.com | 17 Dec 2023
    I used it on conjunction with OpenFL a few months ago to port a Flash project. My impression is Haxe itself is a pretty solid as a language but I could only get the web-based target to work consistently. The C++ backend seems dead based on the repo activity[1] and I got GC-related crashes with no workaround. I could never get the native Android support working either since it crashed on startup.

    Also OpenFL was missing some Flash features the project relied on and I had to spend a lot of time on a fork of their repos patching them in.

    [1] https://github.com/HaxeFoundation/hxcpp/graphs/contributors

  • Are there any recent benchmarks of compiled haxe vs C++?
    1 project | /r/haxe | 24 Feb 2022
    There's lots of features but very little documentation, so you learn features by reading tests and source code. OK for advanced devs, not great for most however
  • Haxe 4.2.0 released
    10 projects | news.ycombinator.com | 9 Feb 2021
    Since I've got current pet hobby regarding static compiles (Zig is good friend at this point, the cached static cross-platform output C compiles via musl is crazy good!) I has to look up if Haxe supports this, turns out yes* when targeting C++.

    *https://github.com/HaxeFoundation/hxcpp/issues/729

haxe

Posts with mentions or reviews of haxe. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-19.

What are some alternatives?

When comparing hxcpp and haxe you can also consider the following projects:

WKHTMLToPDF - Convert HTML to PDF using Webkit (QtWebKit)

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

flixel - Free, cross-platform 2D game engine powered by Haxe and OpenFL

eso-light-attack-weave - This is a macro for the game Elder Scrolls Online

circle - The compiler is available for download. Get it!

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

vshaxe - Haxe Support for Visual Studio Code

fut - Fusion programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C.

circle - A C++ bare metal environment for Raspberry Pi with USB (32 and 64 bit)

Fable: F# |> BABEL - F# to JavaScript, TypeScript, Python, Rust and Dart Compiler

vector-math - Shader-math in haxe: library for GLSL vector operations, complete with swizzles and all

love - LÖVE is an awesome 2D game framework for Lua.