hxcpp
haxe
hxcpp | haxe | |
---|---|---|
4 | 82 | |
287 | 5,957 | |
-0.3% | 0.4% | |
6.1 | 9.7 | |
3 days ago | 6 days ago | |
C++ | Haxe | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hxcpp
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Ask HN: Does anyone here use Haxe?
I used it on conjunction with OpenFL a few months ago to port a Flash project. My impression is Haxe itself is a pretty solid as a language but I could only get the web-based target to work consistently. The C++ backend seems dead based on the repo activity[1] and I got GC-related crashes with no workaround. I could never get the native Android support working either since it crashed on startup.
Also OpenFL was missing some Flash features the project relied on and I had to spend a lot of time on a fork of their repos patching them in.
[1] https://github.com/HaxeFoundation/hxcpp/graphs/contributors
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Are there any recent benchmarks of compiled haxe vs C++?
There's lots of features but very little documentation, so you learn features by reading tests and source code. OK for advanced devs, not great for most however
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Haxe 4.2.0 released
Since I've got current pet hobby regarding static compiles (Zig is good friend at this point, the cached static cross-platform output C compiles via musl is crazy good!) I has to look up if Haxe supports this, turns out yes* when targeting C++.
*https://github.com/HaxeFoundation/hxcpp/issues/729
haxe
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Wax compiler – a tiny language designed to transpile to other languages
This remineds me of Haxe[1]. I like Wax better because of the Common-Lisp-like syntax.
[1]: https://haxe.org
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Marimo: Interactive Fluffy Ball
I thought this was a three.js demo but it's actually built with a language called haxe [1]. I've never heard of this language before and looks really cool. Makes me want to play with it!
[1] https://haxe.org/
- Haxe 4.3.4
- Ask HN: Does anyone here use Haxe?
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Ask HN: What are some unpopular technologies you wish people knew more about?
The Haxe programming language (https://haxe.org/). It's insane how unpopular this is compared to its value.
"Haxe can build cross-platform applications targeting JavaScript, C++, C#, Java, JVM, Python, Lua, PHP, Flash, and allows access to each platform's native capabilities. Haxe has its own VMs (HashLink and NekoVM) but can also run in interpreted mode."
It's mostly popular in game dev circles, and is used by: Nortgard, Dead Cells, Papers Please, ... .
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For those interested in cross platform game development, don't forget https://haxe.org/! The usefulness / popularity ratio is very high on this one :).
- Flash Museum – explore more than 130k flash games and animations
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Is this idea worth pursuing? (a common grammar interface for various interpreted languages written in C)
Sounds like haxe: https://haxe.org/
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TC39 Proposal: Types as Comments
I really enjoyed programming in AS3, and https://haxe.org/ was really helpful at the time to make development easier.
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TIL: "private_constant"
Been tinkering in the Haxe programming language recently. I definitely suggest checking it out, but one thing I liked was private constants. I know other languages have this, but its where I've encountered it most recently.
What are some alternatives?
WKHTMLToPDF - Convert HTML to PDF using Webkit (QtWebKit)
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
flixel - Free, cross-platform 2D game engine powered by Haxe and OpenFL
eso-light-attack-weave - This is a macro for the game Elder Scrolls Online
circle - The compiler is available for download. Get it!
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
vshaxe - Haxe Support for Visual Studio Code
fut - Fusion programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C.
circle - A C++ bare metal environment for Raspberry Pi with USB (32 and 64 bit)
Fable: F# |> BABEL - F# to JavaScript, TypeScript, Python, Rust and Dart Compiler
vector-math - Shader-math in haxe: library for GLSL vector operations, complete with swizzles and all
love - LÖVE is an awesome 2D game framework for Lua.