handy.js
Handy makes defining and recognizing custom hand poses in WebXR a snap! (by stewdio)
webxr-handtracking
👐 WebXR hand tracking examples (by marlon360)
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handy.js | webxr-handtracking | |
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1 | 2 | |
239 | 196 | |
- | - | |
0.0 | 2.6 | |
almost 3 years ago | over 3 years ago | |
JavaScript | JavaScript | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
handy.js
Posts with mentions or reviews of handy.js.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-22.
-
I made a simple hand gestures recognition demo. All in oculus browser with javascript. Oculus Quest
Nice stuff! If you don't mind me asking, what are some of the differences between this and handy.js?
webxr-handtracking
Posts with mentions or reviews of webxr-handtracking.
We have used some of these posts to build our list of alternatives
and similar projects.
- Hi! I just updated RECOMMENDING feature among 400+ WebXR for your preference on 2WSZ.com!
-
Making a webVR piano with hand tracking (A-Frame + ToneJS)
If you want to try on oculus quest, you have to enable hand tracking on the oculus browser (steps here ) . so far i got the index finger to work :)
What are some alternatives?
When comparing handy.js and webxr-handtracking you can also consider the following projects:
webxr-hands-gestures-recognition - webxr hands gestures recognition (typescript, three.js)
mind-ar-js - Web Augmented Reality. Image Tracking, Face Tracking. Tensorflow.js
troika - A JavaScript framework for interactive 3D and 2D visualizations
xmas-crystal-ball-threejs - A Xmas 2020 easter egg with some crystal ball made in Three.js
blocks - webxr multiplayer voxels engine
WebXR-emulator-extension - WebXR emulator extension
A-Frame - :a: Web framework for building virtual reality experiences.
Echo-VR-Haptics - Bhaptic feedback support for echo arena
QuestJS - A major re-write of Quest that is written in JavaScript and will run in the browser.
BeatSaber-Web-Replays - Beat Saber web replay viewer
cadenza - A WebXR rhythm game
handy.js vs webxr-hands-gestures-recognition
webxr-handtracking vs mind-ar-js
handy.js vs troika
webxr-handtracking vs xmas-crystal-ball-threejs
handy.js vs blocks
webxr-handtracking vs WebXR-emulator-extension
handy.js vs A-Frame
webxr-handtracking vs Echo-VR-Haptics
webxr-handtracking vs troika
webxr-handtracking vs QuestJS
webxr-handtracking vs BeatSaber-Web-Replays
webxr-handtracking vs cadenza