handlebars-helpers
MGL
handlebars-helpers | MGL | |
---|---|---|
6 | 22 | |
2,194 | 732 | |
0.4% | 1.4% | |
0.0 | 4.2 | |
4 months ago | 7 months ago | |
JavaScript | C++ | |
MIT License | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
handlebars-helpers
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@lrvick bought the expired domain name for the 'foreach' NPM package maintainer. He now controls the package which 2.2m packages depend on.
https://www.npmjs.com/package/handlebars-helpers, if anyone is curious.
- Node.js packages don't deserve your trust
- NPM package ‘ua-parser-JS’ with more than 7M weekly download is compromised
- BREAKING!! NPM package ‘ua-parser-js’ with more than 7M weekly download is compromised
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wait what!?
The biggest project that still depends on it is handlebars-helpers, which accounts for about half of the daily downloads. The other half are probably from installs of old versions of other libraries.
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SBCL: New in Version 2.1.0
I am actually using handlebars along with helpers https://github.com/helpers/handlebars-helpers to automatically generate sql, golang, json and jsx. cl-who is only for markup.
MGL
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Is BC6H (COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB) supported on Silicon Macs?
There's this repo which gives you OpenGL 4.6 thru Metal mappings https://github.com/openglonmetal/MGL
- Zink brings conformant OpenGL on Imagination GPUs
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macOS OpenGL?
There is this github project that may help as a starting point to develop your code against https://github.com/openglonmetal/MGL but note it does say:
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What is the best OpenGL version for cross platform application?
MacOS: GL 4.1 or use OpenGL 4.6 on Metal
- I want to talk about WebGPU
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Opinion for graphic api's?
There is this https://github.com/openglonmetal/MGL which could give you OpenGL 4.6 over metal.
- Can I work on OpenGL with Mac M1 ?
- Mac + opengl
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Using Metal framework
Are you sure about that? AFAIK OpenGL up to 4.1 is still supported on OSX. For anything higher there is also this project: https://github.com/openglonmetal/MGL
- How is Vulkan supposed to supersede OpenGL in practice?
What are some alternatives?
deno-puppeteer - A port of puppeteer running on Deno
Cemu - Cemu - Wii U emulator
koa-hbs - Handlebars templates for Koa.js
angle - A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
regex - An implementation of regular expressions for Rust. This implementation uses finite automata and guarantees linear time matching on all inputs.
TH - Deep Learning Library for Common Lisp.
deno - A modern runtime for JavaScript and TypeScript.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
NUnit - NUnit Framework
cl-cuda - Cl-cuda is a library to use NVIDIA CUDA in Common Lisp programs.
lodash - A modern JavaScript utility library delivering modularity, performance, & extras.
semantic-release - :package::rocket: Fully automated version management and package publishing