guix
steam-runtime
guix | steam-runtime | |
---|---|---|
48 | 86 | |
273 | 1,153 | |
0.7% | 0.7% | |
3.5 | 6.6 | |
4 months ago | 7 months ago | |
Scheme | Shell | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
guix
- Nix – A One Pager
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Pkl, a Programming Language for Configuration
> So what we are missing now is a 500GB framework that can write the config file for the programming language that is writing a config file for the actual program I wish to use.
That exists since 1960. It's called LISP. The e.g. https://guix.gnu.org/ uses with great success, the Guile Scheme dialect of LISP, to be precise. And FYI the "framework" is:
$ ls --human-readable --size $(readlink $(which guile))
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NixOS: Declarative Builds and Deployments
> inventing a brand new purely functional language programming language.
ISTM that if you dislike that, then there's GUIX.
https://guix.gnu.org/
Very briefly, AFAICT, it's "Nix but using Scheme".
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Linux saved my life
And just wait till you discover Arch Linux, Gentoo, Guix, or NixOS.
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The nicest web browser of 2023 uses Lisp.
https://guix.gnu.org for example. It did load before an update but it doesn't anymore.
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Java community welcomes kotlin, c/c++ community welcome rust and go and Javascript community welcomes typscript except emacs community who still refuse to welcome gnu guile.
Is it? Seems to me it's used for some pretty cool stuff, heard of Guix?
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Lua: The Little Language That Could
I think a "competitor" to Lua would be Guile [1], but I am not sure if it gets close to Lua in terms of lightweightness... it was designed to be used in the GNU project, with similar objects as Lua: to be light, easily embeddable. It's a Scheme (Lisp) so maybe not for everyone's taste... its "coolest" use i know of is for configuring Guix [2] (the GNU version of Nix).
[1] https://www.gnu.org/software/guile/
[2] https://guix.gnu.org
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Immutable OS suggestions
No one said Guix yet, might be worth a look: https://guix.gnu.org/
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What are some of the more innovative linux distributions?
GNU Guix! A fully functional package manager and distro heavily inspire by Nix. The primary difference between it and Nix being that it is almost entirely written and configured in GNU Guile, an implementation of Scheme (Lisp) and the official extension language of the GNU Project (originally intended to be for GNU what emacs lisp is for emacs).
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Rust Offline?
You should perhaps utilize guix for your projects. It provides rather acceptable rust resp. crates support and in a perfectly reproducible build environment. But be aware, that it even tries to build even the rust compiler from source by going through all this nasty steps of its iterative bootstrap process. This can be a little bit complex and time-consuming, if you need an up-to-date version of rustc.
steam-runtime
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
> It turns out that unless the game is explicitly marked (by Valve reviewers), Steam Deck will use the Windows build + Proton even if a Linux version is available.
I found this which sounds like it's not the default, but is in fact a result of compatibility testing:
> If your game has gone through Steam Deck compatibility testing and the testers reported that the native Linux version didn't work (because of #579), then it might have been flagged to run the Windows binaries via Proton by default, instead of the native Linux version.
per https://github.com/ValveSoftware/steam-runtime/issues/585
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Chromebook Plus: more performance and AI capabilities
> Where is it written that steam-run will magically execute most binaries without patching them?
Somewhere in here: https://github.com/ValveSoftware/steam-runtime
:p
But I do get what you're saying. Once Flakes are default, I hope people start a proper push to clear up documentation and streamline the development process. The end-result is amazing, and the perfect OS/packaging system for my needs. The means of getting there... need a lot of work. I'm along for the ride either way.
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i386 in Ubuntu Won't Die
I think they have something a bit like a container built into Steam: https://github.com/ValveSoftware/steam-runtime
- Gaming on Linux easier on Debian based distros vs Arch based?
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How do you build games for Steam Linux Runtime?
this is for steamworks API, my understanding is there's a separate SDK for consuming Linux dependencies like glibc. Like Soldier runtime, Sniper runtime, and so on. Am I wrong in thinking these are two separate SDKs? here's the link to the other SDK I'm talking about: https://github.com/ValveSoftware/steam-runtime
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After 4 years of development, 100% on Linux, I've released my 2D sandbox RPG, Vagabond, in Early Access !
I'm not sure we can distribute a flatpak or an appimage through Steam. They have their own controlled environment called Steam Runtime (https://github.com/ValveSoftware/steam-runtime) in which I should compile to be sure it runs everywhere (very similar to what I am doing). Last time, I look at this, it wasn't very clear and they supported only old versions of GCC. But it seems the documentation improved and now that I succeeded in building a modern version of GCC in my own container, maybe I could do that in theirs.
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How to install old libraries on OTHER distro's than Debian?
I believe it's usable outside of Steam: https://github.com/ValveSoftware/steam-runtime though the instructions are not particularly clear. There's also a link to the APT repo they use as a reference: https://repo.steampowered.com/steamrt/
- Steam Desktop Client Update, Now with working hardware acceleration on linux!
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Recommended method to install Steam on Debian?
Looking at the Flatpak version, if you want to use Proton versions 5.13 or newer with Steam in Flatpak, you need to install Flatpak from backports https://github.com/ValveSoftware/steam-runtime/issues/294 . Using Flatpak saves having to install i386 if that matters to you.
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Wine 8.1
> Game developers would be fine to target a single distro like Ubuntu 22.04.
Valve has its own container-only Linux distribution, called "Soldier Runtime" (https://github.com/ValveSoftware/steam-runtime); especially for games distributed on Steam, it probably makes more sense to target that distribution instead of Ubuntu.
What are some alternatives?
nix - Nix, the purely functional package manager
flatpak - Linux application sandboxing and distribution framework
t2sde - T2 SDE Linux
dxvk-native - D3D9/11 but it runs natively on Linux!
live-bootstrap - Use of a Linux initramfs to fully automate the bootstrapping process
Proton - Compatibility tool for Steam Play based on Wine and additional components
ungoogled-chromium - Google Chromium, sans integration with Google
flathub - Issue tracker and new submissions
ublue - A familiar(ish) Ubuntu desktop for Fedora Silverblue.
SDL - Simple Directmedia Layer
steam-for-linux - Issue tracking for the Steam for Linux beta client