gta-v-scripts VS sts_lightspeed

Compare gta-v-scripts vs sts_lightspeed and see what are their differences.

gta-v-scripts

Scripts imported for the latest version available on https://www.gta5-mods.com/tools/decompiled-scripts-b757 (by udoprog)
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gta-v-scripts sts_lightspeed
1 5
4 39
- -
10.0 0.0
over 4 years ago over 1 year ago
C C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gta-v-scripts

Posts with mentions or reviews of gta-v-scripts. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-04.

sts_lightspeed

Posts with mentions or reviews of sts_lightspeed. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-24.

What are some alternatives?

When comparing gta-v-scripts and sts_lightspeed you can also consider the following projects:

s2disasm - Sonic 2 Disassembly

decapitate-the-spire - A headless clone of Mega Crit's Slay the Spire

sts_seed_search

CommunicationMod - Slay the Spire mod that provides a protocol for allowing another process to control the game

cuda-the-spire - Using CUDA to sieve Slay the Spire seeds for interesting properties.

Serious-Engine - An open source version of a game engine developed by Croteam for the classic Serious Sam games.

GTA-Research - Research and writeups of the GTA V scripts.

LudicrousSpeed - A Slay the Spire mod that allows a calling library to execute commands and optionally execute commands very quickly for use in AI projects

scumthespire