gruid-rltuto
shanes_time_tunnel
gruid-rltuto | shanes_time_tunnel | |
---|---|---|
7 | 4 | |
19 | 4 | |
- | - | |
0.0 | 0.0 | |
9 months ago | over 1 year ago | |
Go | Rust | |
ISC License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gruid-rltuto
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 8
In the end, I'm a bit behind on the schedule with gruid-rltuto, because I did not have much time lately, but I plan on finish the remaining 2-3 parts in the following weeks, as soon as I have some time.
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 6
Well, I had little time for coding last week, so less progress than expected for gruid-rltuto : I only finished Part 10 just now. Saving and loading was actually quite easy because of standard library gob package, which allowed for automatic serialization of all the game data.
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 4
Parts 6 and 7 of gruid-rltuto for Go are done. There were some little refactorings, but no big deals with these two parts. When creating the interface, I went with a more traditional look (keeping the 80x24 dimensions), because of personal preference, but it's easy to change this. I did implement monster examination like in the Python tutorial, using the mouse, leaving implementation of a keyboard examination mode to the reader :-)
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 3
Parts 4 and 5 of the gruid-rltuto in Go are ready! There's nothing really special to tell about them: I followed the Python tutorial closely enough, except for superficial things (like graphical representation of terrain, fov and entities) and language-related stuff (OO in Python is quite different than in Go). The FOV algorithm I used is symmetric shadow casting as implemented in gruid.
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
This weeks' parts 2 and 3 are ready in the gruid-rltuto version of the tutorial in Go.
-
What are Go devs using for a terminal engine?
BTW, you may already be aware of it, but I'm doing a roguelike tutorial, though using SDL2 as default driver, but you might still find it useful to get started on non driver-specific stuff.
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
If anyone is interested in doing the tutorial in Go, you may want to have a look at the gruid-rltuto repository: I'm making the tutorial in Go following the overall structure of the tcod tutorial.
shanes_time_tunnel
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 6
Repo <<< ------
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 5
Repo <--
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 3
My repo: https://github.com/ShaneM123/rogueliketutorial2021
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
Here's my repo with last weeks stuff in it, forgot to post the link last time https://github.com/ShaneM123/rogueliketutorial2021
What are some alternatives?
python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
GodotRoguelikeTutorial - A guide to build a simple Roguelike game with Godot engine.
indigo - An FP game engine for Scala.
roguelike-online - Post Apocalyptic 2D Turn Based Roguelike Game. Online game.
Resistance
Defeating-User-Built-Dungeon - Godot text-based roguelike where you supply the levels.
rdl2021-tutorial - /r/roguelikedev Tutorial 2021
cov-python - Following along with RogueLikeDev Tutorial!
RoguelikeTutorial2021 - 2021 r/RoguelikeDev Tutorial
rl2021 - r/roguelikedev 2021 tutorial in TypeScript with ape-ecs and rot.js
KoboldRL - A kobold roguelike based on the Libtcod Tutorial
roguelike-tutorial - Following http://rogueliketutorials.com/ ...but with Scala and Indigo.