gpu-alloc
Implementation agnostic memory allocator for Vulkan-like APIs (by zakarumych)
wee_alloc
The Wasm-Enabled, Elfin Allocator (by rustwasm)
gpu-alloc | wee_alloc | |
---|---|---|
2 | 7 | |
85 | 632 | |
- | 0.0% | |
3.1 | 0.0 | |
25 days ago | about 1 year ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | Mozilla Public License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gpu-alloc
Posts with mentions or reviews of gpu-alloc.
We have used some of these posts to build our list of alternatives
and similar projects.
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Correct way to call gpu-alloc.rs dealloc() in Drop
reference example: https://github.com/zakarumych/gpu-alloc/blob/master/examples/src/erupt.rs
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Using Drop, gives error: 'cannot move out of ... which is behind a mutable reference'
Methods are basically same as in https://github.com/zakarumych/gpu-alloc/blob/master/examples/src/erupt.rs I only added struct MyBuffer, and I want to call dealoc when MyBuffer is no longer needed with Drop:
wee_alloc
Posts with mentions or reviews of wee_alloc.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-18.
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Rust + WASM + Typescript [+ React]
As a note, you might find some references to use wee_alloc, but it has been unmaintained for some time and shouldn't be used. I'm using the default allocator with the wasm32-wasi target and it works fine, but I don't know if that works with wasm32-unknown-unknown too; if not there's lol_alloc.
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Junior Dev here -- How are we setting up Rust, WASM, and webpack?
Note that the wasm-pack tutorial recommends using the wee_alloc crate. This crate is unmaintained and leaks memory, so it should be avoided. Remove this crate, the default allocator works just fine in WebAssembly.
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Don't use wee_alloc in production code targeting WebAssembly.
It leaks memory: https://github.com/rustwasm/wee_alloc/issues/106
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Need advice on a project involving Webassembly+ web_sys + webgl
Last thing that comes to mind is switching the allocator to wee_alloc. I use it most of the time for wasm projects and it doesn't make too much of a difference in binary size but that always depends on the project and usually saves at least a few kB.
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Developing a cross-platform game for browser, Ios, and Android using rust?
For example, check out wee_alloc.
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Rust on the front-end
wee_alloc, an allocator optimized for small code size.
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#![no_std] with WASI is more complicated than I thought it would be
Ok. Now I need to add in a global allocator. I use wee_alloc since I know it works pretty well with WASM: Cargo.toml
What are some alternatives?
When comparing gpu-alloc and wee_alloc you can also consider the following projects:
wasm-bindgen - Facilitating high-level interactions between Wasm modules and JavaScript
wasi-libc - WASI libc implementation for WebAssembly
cargo-wasi - A lightweight Cargo subcommand to build Rust code for the `wasm32-wasi` target
create-wasm-app - npm init template for consuming rustwasm pkgs
compiler-builtins - Porting `compiler-rt` intrinsics to Rust
wasm-pack - 📦✨ your favorite rust -> wasm workflow tool!
wgpu - Cross-platform, safe, pure-rust graphics api.
trunk - Build, bundle & ship your Rust WASM application to the web.
dlmalloc-rs - dlmalloc ported into Rust
min-sized-rust - 🦀 How to minimize Rust binary size 📦
wasi - Experimental WASI API bindings for Rust
WASI - WebAssembly System Interface