Developing a cross-platform game for browser, Ios, and Android using rust?

This page summarizes the projects mentioned and recommended in the original post on /r/rust_gamedev

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  • wgpu

    Cross-platform, safe, pure-rust graphics api.

    You absolutely can, there is wgpu. It's a cross platform graphics api and it can target all the platform you need.

  • bevy

    A refreshingly simple data-driven game engine built in Rust

    However it's very flexible and as a consequence difficult to use so if you're going to create a simple game like you said I suggest you to use (bevy)[https://bevyengine.org/] instead, it's a game engine created around wgpu, easy to use and well documented.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

  • macroquad

    Cross-platform game engine in Rust.

    Macroquad should provide what you need, it needs a little bit of setup to run om the web or on mobile but it's simple and easy to use

  • wee_alloc

    The Wasm-Enabled, Elfin Allocator

    For example, check out wee_alloc.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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