gpr VS draco

Compare gpr vs draco and see what are their differences.

draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics. (by google)
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gpr draco
2 4
100 6,256
4.0% 1.1%
3.1 4.3
7 months ago 8 days ago
C++ C++
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gpr

Posts with mentions or reviews of gpr. We have used some of these posts to build our list of alternatives and similar projects.

draco

Posts with mentions or reviews of draco. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-17.

What are some alternatives?

When comparing gpr and draco you can also consider the following projects:

RawTherapee - A powerful cross-platform raw photo processing program

meshlab - The open source mesh processing system

rawspeed - fast raw decoding library

PCL - Point Cloud Library (PCL)

MLV-App - All in one MLV processing app.

PhysicsFS - PhysFS++ is a C++ wrapper for the PhysicsFS library.

WaveletBuffer - A universal C++ compression library based on wavelet transformation

meshoptimizer - Mesh optimization library that makes meshes smaller and faster to render

ozz-animation - Open source c++ skeletal animation library and toolset

bolt - 10x faster matrix and vector operations

Recast/Detour - Industry-standard navigation-mesh toolset for games

gc - Branch of the spec repo scoped to discussion of GC integration in WebAssembly