gtl
neverengine
gtl | neverengine | |
---|---|---|
6 | 8 | |
24 | - | |
- | - | |
6.9 | - | |
about 2 months ago | - | |
C++ | ||
GNU General Public License v3.0 only | - |
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gtl
- Need help with FAST feature detector. What's happening here.
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How orientation is used in FAST features in ORB?
Rotate the sampling pattern used and compare those pixels to generate the 256 bits of the binary descriptor (e.g. https://github.com/gpdaniels/gtl/blob/master/source/vision/feature/descriptor/orb)
- The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
- Need HMM library
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Ingenuity in C++
e.g. In this lambda class (a replacement for std::function) I store a copy function and a delete function in the constructor together with an executor lambda.
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Reflection for enums with no macros or codegen
Here's an example of mine: https://github.com/gpdaniels/gtl/blob/master/Source/type/enum_name
neverengine
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The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
I am developing neverengine. https://gitlab.com/Makogan/neverengine
- I love rust, I have a pet peeve with the community
- PGA animated model and skeleton.
- [media] Double body pendulum, animated with projective geometric algebra, rendered with Vulkan
- Does anyone have open source C++ projects that I can try contributing to?
- Looking for code only game engine
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A hacky way to make soft bodies (demo show off + a little bit of theory and code)
https://gitlab.com/Makogan/neverengine/
- I made a new terrain generation algorithm
What are some alternatives?
libcudacxx - [ARCHIVED] The C++ Standard Library for your entire system. See https://github.com/NVIDIA/cccl
NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
php-mercure - Mercure server implemented in plain PHP
whatsapp-for-linux - An unofficial WhatsApp desktop application for Linux.
rawspeed - fast raw decoding library
gainput - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
libgrape-lite - 🍇 A C++ library for parallel graph processing (GRAPE) 🍇
blah - A small 2d c++ game framework
password-manager-access - Password Manager Access for .NET in C#
astromenace - Hardcore 3D space scroll-shooter with spaceship upgrade possibilities.
Google Test - GoogleTest - Google Testing and Mocking Framework
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more