godot-vs-rapier
compare gdnative rust based physics against Godot built-in physics (by extrawurst)
godot_rapier3d
Godot bindings for the Rapier3D physics engine (by Demindiro)
godot-vs-rapier | godot_rapier3d | |
---|---|---|
3 | 2 | |
86 | 38 | |
- | - | |
0.0 | 10.0 | |
almost 3 years ago | almost 3 years ago | |
Rust | Rust | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-vs-rapier
Posts with mentions or reviews of godot-vs-rapier.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-11.
-
Any examples of using Rapier2D with either Phaser or Godot?
This is probably too out of date, but it's Rapier2D + Godot.
- Godot Physics vs GDNative Physics using Rust
godot_rapier3d
Posts with mentions or reviews of godot_rapier3d.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-11.
-
Any examples of using Rapier2D with either Phaser or Godot?
There’s rapier3d bindings: https://github.com/Demindiro/godot_rapier3d
- Are there any examples of Rapier being used with either Godot or Phaser3?
What are some alternatives?
When comparing godot-vs-rapier and godot_rapier3d you can also consider the following projects:
nphysics - 2 and 3-dimensional rigid body physics engine for Rust.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
ux-animate - A simple but powerful tweening, spring physics, animation library for Rust
emerald - A 2D rust game engine focused on portability.
SIMple-Mechanics - An educational physics sim for high school physics, part of the SIMple Physics project
heron - [DISCONTINUED] An ergonomic physics API for bevy games