godot-nim VS FrameworkBenchmarks

Compare godot-nim vs FrameworkBenchmarks and see what are their differences.

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godot-nim FrameworkBenchmarks
16 366
494 7,384
0.0% 0.4%
0.0 9.8
over 1 year ago 6 days ago
Nim Java
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-nim

Posts with mentions or reviews of godot-nim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-12.
  • Plans for Nim bindings for Godot 4
    1 project | /r/godot | 13 Jul 2022
    Since Godot 4 is gonna change their binding system the previous Nim bindings are not gonna work and the maintainers stated that they wont adapt the bindings to Godot 4.
  • Plans for Nim bindings for Godot 4?
    4 projects | /r/nim | 12 Jul 2022
    Since Godot 4 is gonna change their binding system the previous [Nim bindings](https://github.com/pragmagic/godot-nim)
  • Programming a Rogue-Like with Rust
    9 projects | news.ycombinator.com | 12 Jul 2022
    Another option is Nim. Looks and writes like Python but closer to C in performance. It also has static typing so I prefer it for scripting as well.

    People have built a few games with the Nim Godot bindings:

    https://github.com/pragmagic/godot-nim

    There’s also an interesting project to do hot reloading using dlls:

    https://github.com/geekrelief/gdnim

  • Inky: Isolation. A 90 minute game built with Enu, Nim and Godot
    3 projects | /r/nim | 3 Jun 2022
    Enu is a 3D live-programming/learning/game development environment written in Nim using Godot 3, godot-nim, and godot_voxel. I use it to run a small local coding club with a group of 12 year olds, and think it is (or at least will be) a great tool for learning to code, and for making games quickly.
  • Is Nim right for me?
    6 projects | /r/nim | 7 Mar 2022
    It uses a python-like language, is free & open-source (MIT License), has a fantastic GUI creation system, exports to all major OS's, and produces single small binaries. You could eventually incorporate Nim as well, as there are Nim bindings for Godot.
  • How can I understand what "bindings to" libraries really do?
    3 projects | /r/nim | 23 Jan 2022
  • FYI, you can use Rust as a native scripting language
    6 projects | /r/godot | 26 Nov 2021
    Ant then install the bindings. And thats where I'm a bit lost even after reading Godot docs. Not sure if I'm right, but seems to be necessary to compile Godot?
  • Nim Version 1.6 Released
    37 projects | news.ycombinator.com | 19 Oct 2021
    Well no language is perfect, but Nim can be used in almost every domain because of it's compilation targets(C, C++, JS) and it's fast compile times(who needs interpretation when compile times are that fast!):

    * Shell scripting, I still assume most people will just use Bash tho: https://github.com/Vindaar/shell

    * Frontend: https://github.com/karaxnim/karax or you could bind to an existing JS library.

    * Backend: For something Flask-like: https://github.com/dom96/jester or something with more defaults https://github.com/planety/prologue

    * Scientific computing: the wonderful SciNim https://github.com/SciNim

    * Blockchain: Status has some of the biggest Nim codebases currently in production https://github.com/status-im?q=&type=&language=nim&sort=

    * Gamedev: Also used in production: https://github.com/pragmagic/godot-nim and due to easy C and C++ interop, you get access to a lot of gamedev libraries!

    * Embedded: this is a domain I know very little about but for example https://github.com/elcritch/nesper or https://github.com/PMunch/badger for fun Nim+embedded stuff!

    Most of the disadvantages come from tooling and lack of $$$ support.

  • Frustrating ergonomics of GDNative in 3.3 -- are these addressed for 4.0?
    4 projects | /r/godot | 18 May 2021
    As for gdnim, it's my framework built on top of godot-nim. https://github.com/pragmagic/godot-nim https://github.com/pragmagic/godot-nim-stub
  • PR for cross-language script class support is testable! (`class_name` feature for GDScript, VisualScript, C#, and NativeScript)
    2 projects | /r/godot | 27 Dec 2020
    I've renewed my enjoyment of programming through game development (an area I haven't been active in before) and had a great time implementing a Quadtree in GDScript but then the other problem of raw execution speed for any script language made that a bit disappointing as well (it worked well but was only an improvement for larger numbers). So now I'm learning Nim (which has godot-nim bindings) to be able to write really performant code in an easy way.

FrameworkBenchmarks

Posts with mentions or reviews of FrameworkBenchmarks. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-25.
  • Why choose async/await over threads?
    11 projects | news.ycombinator.com | 25 Mar 2024
    Neat. Thanks for sharing!

    Interestingly, may-minihttp is faring very well in the TechEmpower benchmark [1], for whatever those benchmarks are worth. The code is also surprisingly straightforward [2].

    [1] https://www.techempower.com/benchmarks/

    [2] https://github.com/TechEmpower/FrameworkBenchmarks/blob/mast...

  • Ntex: Powerful, pragmatic, fast framework for composable networking services
    2 projects | news.ycombinator.com | 23 Mar 2024
    ntex was formed after a schism in actix-web and Rust safety/unsafety, with ntex allowing more unsafe code for better performance.

    ntex is at the top of the TechEmpower benchmarks, although those benchmarks are not apples-to-apples since each uses its own tricks: https://www.techempower.com/benchmarks/#hw=ph&test=fortune&s...

  • A decent VS Code and Ruby on Rails setup
    8 projects | news.ycombinator.com | 21 Feb 2024
    Ruby is slow. Very slow. How much you may ask? https://www.techempower.com/benchmarks/#hw=ph&test=fortune&s... fastest Ruby entry is at 272th place. Sure, top entries tend to have questionable benchmark-golfing implementations, but it gives you a good primer on the overhead imposed by Ruby.

    It is also not early 00s anymore, when you pick an interpreted language, you are not getting "better productivity and tooling". In fact, most interpreted languages lag behind other major languages significantly in the form of JS/TS, Python and Ruby suffering from different woes when it comes to package management and publishing. I would say only TS/JS manages to stand apart with being tolerable, and Python sometimes too by a virtue of its popularity and the amount of information out there whenever you need to troubleshoot.

    If you liked Go but felt it being a too verbose to your liking, give .NET a try. I am advocating for it here on HN mostly for fun but it is, in fact, highly underappreciated, considered unsexy and boring while it's anything but after a complete change of trajectory in the last 3-5 years. It is actually the* stack people secretly want but simply don't know about because it is bundled together with Java in the public perception.

    *productive CLI tooling, high performance, works well in a really wide range of workloads from low to high level, by far the best ORM across all languages and back-end framework that is easier to work with than Node.JS while consuming 0.1x resources

  • The Erlang Ecosystem [video]
    1 project | news.ycombinator.com | 8 Jan 2024
    Although that seems to have improved in recent years.

    https://www.techempower.com/benchmarks/#hw=ph&test=json§...

  • Ruby 3.3
    11 projects | news.ycombinator.com | 24 Dec 2023
    RoR and whatever C++ based web backend there is count as a valid comparison in my book. But comparing the languages itself is maybe a bit off.

    On a side note, you can actually compare their performance here if you’re really curious. But take it with a grain of salt since these are synthetic benchmarks.

    https://www.techempower.com/benchmarks

  • API: Go, .NET, Rust
    3 projects | /r/dotnet | 9 Dec 2023
    Most benchmarks you'll find essentially have someone's thumb on the scale (intentionally or unintentionally). Most people won't know the different languages well enough to create comparable implementations and if you let different people create the implementations, cheating happens. The TechEmpower benchmarks aren't bad, but many implementations put their thumb on the scale (https://www.techempower.com/benchmarks). For example, a lot of the Go implementations avoid the GC by pre-allocating/reusing structs or allocate arrays knowing how big they need to be in advance (despite that being against the rules). At some point, it becomes "how many features have you turned off." Some Go http routers (like fasthttp and those built off it like Atreugo and Fiber) aren't actually correct and a lot of people in the Go community discourage their use, but they certainly top the benchmarks. Gin and Echo are usually the ones that are well-respected in the Go community.
  • Rage: Fast web framework compatible with Rails
    12 projects | news.ycombinator.com | 4 Dec 2023
    There is certainly a lot of speculation in Techempower benchmarks and top entries can utilize questionable techniques like simply writing a byte array literal to output stream instead of constructing a response, or (in the past) DB query coalescing to work around inherent limitations of the DB in case of Fortunes or DB quries.

    And yet, the fastest Ruby entry is at 274th place while Rails is at 427th.

    https://www.techempower.com/benchmarks/#hw=ph&test=fortune&s...

  • Node.js – v20.8.1
    2 projects | news.ycombinator.com | 15 Oct 2023
    oh what machine? with how many workers? doing what?

    search for "node" on this page: https://www.techempower.com/benchmarks/#section=data-r21

  • Strong typing, a hill I'm willing to die on
    9 projects | news.ycombinator.com | 4 Oct 2023
    JustJS would like a word https://www.techempower.com/benchmarks/#section=data-r20&tes...
  • Rust vs Go: A Hands-On Comparison
    6 projects | news.ycombinator.com | 27 Sep 2023
    In terms of RPS, this web service is more-or-less the fortunes benchmark in the techempower benchmarks, once the data hits the cache: https://www.techempower.com/benchmarks/#section=data-r21

    Or, at least, they would be after applying optimizations to them.

    In short, both of these would serve more rps than you will likely ever need on even the lowest end virtual machines. The underlying API provider will probably cut you off from querying them before you run out of RPS.

What are some alternatives?

When comparing godot-nim and FrameworkBenchmarks you can also consider the following projects:

gdnim - godot-nim based bootstrapping framework supporting hot reloading

zio-http - A next-generation Scala framework for building scalable, correct, and efficient HTTP clients and servers

pixie - Full-featured 2d graphics library for Nim.

drogon - Drogon: A C++14/17 based HTTP web application framework running on Linux/macOS/Unix/Windows [Moved to: https://github.com/drogonframework/drogon]

nvim-treesitter-textobjects

django-ninja - 💨 Fast, Async-ready, Openapi, type hints based framework for building APIs

nlvm - LLVM-based compiler for the Nim language

LiteNetLib - Lite reliable UDP library for Mono and .NET

enu - A Logo-like 3D environment, implemented in Nim

C++ REST SDK - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.

httpbeast - A highly performant, multi-threaded HTTP 1.1 server written in Nim.

SQLBoiler - Generate a Go ORM tailored to your database schema.