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Since Godot 4 is gonna change their binding system the previous [Nim bindings](https://github.com/pragmagic/godot-nim)
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cpython
Alternative StdLib for Nim for Python targets, hijacks Python StdLib for Nim (by juancarlospaco)
Over https://github.com/juancarlospaco/cpython we got bindings for https://upbge.org but I dont have time to make game demos.
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Over https://github.com/juancarlospaco/cpython we got bindings for https://upbge.org but I dont have time to make game demos.
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I tried building the stub project And it wasn't that difficult.
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