godot-n64-shader-demo
Fake-Interior-Shader-for-GodotEngine
godot-n64-shader-demo | Fake-Interior-Shader-for-GodotEngine | |
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4 | 2 | |
199 | 71 | |
- | - | |
4.9 | 0.0 | |
9 months ago | almost 2 years ago | |
GDScript | GLSL | |
MIT License | MIT License |
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godot-n64-shader-demo
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how to make a C64 - shader, or then post - proc effect . . .
MenacingMecha/godot-n64-shader-demo: Demo project featuring a collection of N64 style shaders and materials for Godot engine. (github.com)
- How can I simulate Nintendo 64 graphics?
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Was inspired by the OOT Graphics, so I made this.
Thx a lot. I'll be thinking about making a video how I do all that stuff. But btw, the shader and post processing are from this repository here: https://github.com/MenacingMecha/godot-n64-shader-demo
- Recreating the N64 look in Godot (Available on GitHub!)
Fake-Interior-Shader-for-GodotEngine
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Bad apple, but it’s made with rooms on a building
Will probably make a PR to the original shader and will update it on GodotShaders, there’s still some tweaks I wanna make
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Using a viewport texture for a fake interior shader
I didn't do the shader magic, all credit goes to OBKF: https://godotshaders.com/shader/fake-window-interior-shader/
What are some alternatives?
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