Fake-Interior-Shader-for-GodotEngine VS procedural-tileable-shaders

Compare Fake-Interior-Shader-for-GodotEngine vs procedural-tileable-shaders and see what are their differences.

Fake-Interior-Shader-for-GodotEngine

Interior Mapping shader for the Godot Game Engine 3.x that works with both GLES3 and GLES2. (by OBKF)

procedural-tileable-shaders

Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other. (by tuxalin)
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Fake-Interior-Shader-for-GodotEngine procedural-tileable-shaders
2 1
71 230
- -
0.0 2.6
almost 2 years ago almost 2 years ago
GLSL GLSL
MIT License MIT License
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Fake-Interior-Shader-for-GodotEngine

Posts with mentions or reviews of Fake-Interior-Shader-for-GodotEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-12.

procedural-tileable-shaders

Posts with mentions or reviews of procedural-tileable-shaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-05.
  • Randomly generated maps for our game
    2 projects | /r/godot | 5 Nov 2022
    https://www.youtube.com/watch?v=IvOfx-kbqac https://www.youtube.com/watch?v=ybbJz6C9YYA https://www.shadertoy.com/view/Msf3WH https://github.com/curly-brace/Godot-3.0-Noise-Shaders/tree/master/assets/gpu_noise_shaders https://github.com/tuxalin/procedural-tileable-shaders

What are some alternatives?

When comparing Fake-Interior-Shader-for-GodotEngine and procedural-tileable-shaders you can also consider the following projects:

godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

ShaderMan - Convert ShaderToy to Unity HLSL/CG

godot-vrm - Importer/Exporter for VRM avatars and MToon shader. Available for Godot 4.1+ and 3.2+ in the Asset Library.

thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.

godot-colorblindness - A colorblindness simulator to help you design for everyone.

lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

godot-n64-shader-demo - Demo project featuring a collection of N64 style shaders and materials for Godot engine.

Godot-3.0-Noise-Shaders - Godot 3.0 Noise Shaders

Godot-3D-Stylized-Water - This repository contains my 3D Stylized Water Shader for the Godot Engine. The work its based on is described in the README file

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.

GodotShaderCollection - A collection of 3D Shaders for Godot 4

graphics-workshop - Learn computer graphics by writing GPU shaders!