godot-mrpas VS Treacherous

Compare godot-mrpas vs Treacherous and see what are their differences.

godot-mrpas

GDScript implementation of Mingos' Restrictive Precise Angle Shadowcasting algorithm (by matt-kimball)

Treacherous

A Godot tool for creating cell-based procedurally generated maps (by TreacherousDev)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
godot-mrpas Treacherous
2 1
25 39
- -
1.1 9.1
about 1 year ago 5 months ago
GDScript GDScript
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-mrpas

Posts with mentions or reviews of godot-mrpas. We have used some of these posts to build our list of alternatives and similar projects.
  • Godot User For 7DRL
    1 project | /r/roguelikedev | 2 Mar 2023
    So, after the conclusion of 7DRL, I wrote a reusable implementation the 'MRPAS' algorithm in GDScript. It should be easy to drop in to your project, so you might considering using it when you get to that point in your project: https://github.com/matt-kimball/godot-mrpas
  • Field of View implementation for Godot
    1 project | /r/roguelikedev | 22 Mar 2022
    I've made a demo project using the module available here on github. There are instructions for use through the README. I've also submitted it to the Godot Asset Library, but that submission is still pending approval.

Treacherous

Posts with mentions or reviews of Treacherous. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing godot-mrpas and Treacherous you can also consider the following projects:

OneMoreLevel - A turn-based Roguelike game made with Godot engine.

PixelLevel - Pixel-perfect dungeon and environment sprites.

void-break - Remake of the game Clock Mage in Godot engine

ProceduralPlanetGodot - A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity

Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!

Into-the-Corpse - A small and incomplete roguelike game