Field of View implementation for Godot

This page summarizes the projects mentioned and recommended in the original post on /r/roguelikedev

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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  • godot-mrpas

    GDScript implementation of Mingos' Restrictive Precise Angle Shadowcasting algorithm

  • I've made a demo project using the module available here on github. There are instructions for use through the README. I've also submitted it to the Godot Asset Library, but that submission is still pending approval.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
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