godot-mrpas

GDScript implementation of Mingos' Restrictive Precise Angle Shadowcasting algorithm (by matt-kimball)

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godot-mrpas reviews and mentions

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  • Godot User For 7DRL
    1 project | /r/roguelikedev | 2 Mar 2023
    So, after the conclusion of 7DRL, I wrote a reusable implementation the 'MRPAS' algorithm in GDScript. It should be easy to drop in to your project, so you might considering using it when you get to that point in your project: https://github.com/matt-kimball/godot-mrpas
  • Field of View implementation for Godot
    1 project | /r/roguelikedev | 22 Mar 2022
    I've made a demo project using the module available here on github. There are instructions for use through the README. I've also submitted it to the Godot Asset Library, but that submission is still pending approval.

Stats

Basic godot-mrpas repo stats
2
25
1.1
about 1 year ago

matt-kimball/godot-mrpas is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.

The primary programming language of godot-mrpas is GDScript.


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