godot-hexgrid
Pixelorama
godot-hexgrid | Pixelorama | |
---|---|---|
5 | 70 | |
105 | 6,119 | |
- | 2.5% | |
4.2 | 9.7 | |
6 months ago | 7 days ago | |
GDScript | GDScript | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-hexgrid
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How to make a hex wargame like Panzer General 2?
There are not that many well-known games made with Godot (yet?) overall. I think it is a nice (and free) engine, with a good built-in scripting language. It has built-in hex-grid support as well and someone made a hex-and-counter helper library for it too (not sure how good or stable it is). The author previously used Godot to make the digtal version of Castle Itter.
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3 classes to compute 3D LOS, shortest path, ... on 1 image based hex map.
there is a demo in the source tree but it's not included in the asset. Maybe I did wrong.
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Ok moving along with Godot, I'm really liking everything I'm playing with and viewing
draw the hexes on your map using any graphic tool (or my gimp plugin https://github.com/jeremyz/hexmap), then use computation to know which hex you clikc on : https://github.com/jeremyz/godot-hexgrid
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Hey guys need some direction on Godot
Out of the box, godot does not support hexagonal maps afaik. It is possible, a good example is this project by jeremyz: https://github.com/jeremyz/godot-hexgrid
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Why no turn based strategy?
I made a turn based game https://play.google.com/store/apps/details?id=ch.asynk.dvg.castleitter, and a hexgrid management library https://github.com/jeremyz/godot-hexgrid
Pixelorama
- Godot Game Engine
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How to name the new bundle of importers?
I'm finalizing a large bundle of raster graphics and animation importers for Godot. This bundle already supports: Aseprite, Krita and Pencil2D. And will be able to support GraphicsGale, Piskel, Pixelorama and regular GIF-format in the future.
- Godot 4.1 Is Released
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Godot or GameMaker studio 2
Take a look on Pixelorama https://github.com/Orama-Interactive/Pixelorama
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Godot for Rich Client Applications?
Pixelorama
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How well suited is Godot to pixel manipulation?
Someone made an image editor in Godot. Maybe try it out to see how well it works https://github.com/Orama-Interactive/Pixelorama
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Is there a way to change zoom?
If none of this sounds appealing, the only other suggestions I have are either find 3rd party magnifying lens software or to search for a new pixel editor. There are some newer pixel art editors out there, such as Pixelorama, PixiEditor and PixelMash. There are also general raster image editors, such as GIMP and Krita. Other suggestions are listed on Lospec.
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KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
Pixelorama is another open source pixel editor that looks increasingly like an alternative to Aseprite (although I do not think it is in any way officially trying to be a free clone of that).
- Make transition from WebGL to Flutter
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When you use Godot to make an app instead of a game
Pixelorama https://orama-interactive.itch.io/pixelorama
What are some alternatives?
godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
godot-chunked-voronoi-generator - A small project to create chunk based voronoi generation
godot-lod - Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
godot-steam-api - Godot Steam integration using GDNative.
Godot-3-2D-Destructible-Objects - A script that takes a sprite, divides it into blocks and makes them explode 💥!
Godot-Tween-Interactive-Cheat-Sheet - Interactive cheat sheet for Godot's Tween node easing and transition types
Pixel-Editor - A Simple Pixel Art Editor For Zakar Game Engine
godot-texture-painter - A GPU-accelerated texture painter written in Godot 3.0
WaterGenGodot - A tool to generate river meshes with flow and foam maps based on bezier curves.
material-maker - A procedural textures authoring and 3D model painting tool based on the Godot game engine