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There are not that many well-known games made with Godot (yet?) overall. I think it is a nice (and free) engine, with a good built-in scripting language. It has built-in hex-grid support as well and someone made a hex-and-counter helper library for it too (not sure how good or stable it is). The author previously used Godot to make the digtal version of Castle Itter.
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.