godot-ggrs-wrapper VS extreme_bevy

Compare godot-ggrs-wrapper vs extreme_bevy and see what are their differences.

godot-ggrs-wrapper

A Rust GDNative project to provide GGRS to the Godot Engine (by marcello505)

extreme_bevy

A low-latency multiplayer action game, showcasing how to implement p2p connections and rollback networking in a web browser. (by johanhelsing)
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godot-ggrs-wrapper extreme_bevy
1 1
21 99
- -
0.0 7.6
about 2 years ago about 1 month ago
Rust Rust
MIT License Creative Commons Zero v1.0 Universal
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-ggrs-wrapper

Posts with mentions or reviews of godot-ggrs-wrapper. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-18.
  • bevy_backroll v0.3.0 is now available.
    2 projects | /r/rust | 18 Jan 2022
    ggrs is another Rust rollback netcode library, akin to bevy_backroll. There's a GDNative wrapper for it: https://github.com/marcello505/godot-ggrs-wrapper

extreme_bevy

Posts with mentions or reviews of extreme_bevy. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing godot-ggrs-wrapper and extreme_bevy you can also consider the following projects:

godot-voip - godot-voip is a Godot Engine addon which makes it very easy to setup a real-time voice-chat system in your Godot game. This addon also includes a demo project.

ggrs - GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!

gdextension - Rust bindings for Godot 4 [Moved to: https://github.com/godot-rust/gdext]

bevy-rust-wasm-experiments - 🦀 A small video game developed in Rust with Bevy framework targeting both desktop and WebAssembly (browser)

Amethyst - Data-oriented and data-driven game engine written in Rust

matchbox - Painless peer-to-peer WebRTC networking for rust wasm (and native!)

minesweeper

bevy - A refreshingly simple data-driven game engine built in Rust