godot-docs
vim-godot
godot-docs | vim-godot | |
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160 | 6 | |
3,463 | 442 | |
2.4% | - | |
9.8 | 3.4 | |
about 23 hours ago | 2 months ago | |
reStructuredText | Vim Script | |
GNU General Public License v3.0 or later | MIT License |
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godot-docs
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Free Godot Engine for Official Switch Developers
There are a few companies to choose from here: https://github.com/godotengine/godot-docs/blob/master/tutori...
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How to fix the jittery pixel in my game?
I cannot tell exactly where the jitter is from the video, but if it is what I'm thinking of, it is a known issue, see here. There is a proposal to fix this, with tons of discussion here. Try some of the workarounds mentioned in these two links. Game looks great by the way!
- He actualizado en inglĂ©s (que no traducido đ) el tutorial de "Dibujo en 2d" del manual a Godot 4.X y apreciarĂa vuestros comentarios constructivos- especialmente si no habĂ©is usado antes las funciones `draw()`
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Can't download documentation for godot 3.5
Does this work? https://github.com/godotengine/godot-docs/suites/14013343820/artifacts/782181592
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How to chroma key a green screen video with Godot (shader code in the comments)
I'd suggest opening an issue on https://github.com/godotengine/godot-docs so we remember to document this on Playing videos :)
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Godot for a roguelike. Pros and cons?
Documentation can sometimes be lacking, particularly with 4.0 since it's relatively new, but the Q&A board can usually fill in the gaps. And if you really want to help out you can post an issue in the documentation github so future people are saved the grief.
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SurfaceTool vs ImmediateMesh?
Some examples can be seen in this thread: https://github.com/godotengine/godot-docs/issues/5901
- New with Godot
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Good godot tutorial?
the Godot docs: Despite having (in my opinion) some problems with clutter and organization, the docs offer some beginner tutorials and some... well... documentation that's useful for beginners and experienced game devs.
- How to make an enemy chase the player in version 4?
vim-godot
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Are there any cross-platform high-level fully programmatic mobile frameworks like Apple's SceneKit, SpriteKit, and GameplayKit that do not depend on special IDEs or visual editors?
You can run a godot scene without the editor open. I use an editor plugin to do that. However, you'd have to create a scene with a node or setup an autoload in the editor. But then you'd have a code entry point. Godot would get you physics and scenes, and in my limited experience Godot seems capable of being very code driven. But there's tons of features that I don't know how you'd use without the editor (animations).
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Trying to get Neovim working as my default editor for Godot, but I seem to be missing something...
I followed the instructions on both the vim-godot GitHub and this article, yet I can't get any files to open in Neovim. I can get Neovim to execute scenes in Godot, so clearly they can communicate. Was there any more I needed to do beyond these simple steps outlined for the plugin?
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How can I stop Godot from opening a script in its editor every time I run the game? (Better yet: Can I disable Godot's text editor?)
I think if I can't figure a way to stop Godot from opening the script file in its editor, I'll go with this: https://github.com/habamax/vim-godot
- Setting up neovim for godot
- State of (neo)vim support in 2022?
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What do you NOT like about Godot?
Are you referring to this plugin? https://github.com/habamax/vim-godot
What are some alternatives?
devdocs - API Documentation Browser
Godot - Godot Engine â Multi-platform 2D and 3D game engine
SmartShape2D - A 2D Terrain Tool for Godot
Godot-Mixing-Desk - A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
vim-gdscript3 - Syntax highlighting and completion for GDScript 3
ffmpeg.wasm - FFmpeg for browser, powered by WebAssembly
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
godot-admob - Module Admob for Godot engine
godot-ideas - Freely share and discuss ideas for Godot Engine core, module and plugin development
Godot-Android-Admob-Plugin - Android AdMob plugin for Godot Game Engine 3.2 or higher