godot-demo-projects VS gltf

Compare godot-demo-projects vs gltf and see what are their differences.

gltf

:eyeglasses: Go library for encoding glTF 2.0 files (by qmuntal)
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godot-demo-projects gltf
135 10
5,135 233
2.7% -
8.5 5.0
6 days ago 12 days ago
GDScript Go
MIT License BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-demo-projects

Posts with mentions or reviews of godot-demo-projects. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-06.

gltf

Posts with mentions or reviews of gltf. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-23.

What are some alternatives?

When comparing godot-demo-projects and gltf you can also consider the following projects:

tps-demo - Godot Third Person Shooter with high quality assets and lighting

Primitive Pictures - Reproducing images with geometric primitives.

Godot-3D-text-plugin

TerraForge3D - Cross Platform Professional Procedural Terrain Generation & Texturing Tool

Godot - Godot Engine – Multi-platform 2D and 3D game engine

Angular 2 Image Gallery - Image Gallery built with Angular 17+, node.js and GraphicsMagick

Godot-Android-Admob-Plugin - Android AdMob plugin for Godot Game Engine 3.2 or higher

gowitness - 🔍 gowitness - a golang, web screenshot utility using Chrome Headless

godot-builds-ci - [NO LONGER UPDATED] Automated Godot builds using GitLab CI and Azure Pipelines

gg - Go Graphics - 2D rendering in Go with a simple API.

Dynamic-Split-Screen-for-2D-Games - TO-DO: rewrite README Copy of the Dynamic Split Screen from Godot asset library, but now works for 2D games.

imagick - Go binding to ImageMagick's MagickWand C API