godot-behaviour-tree
Pixelorama
godot-behaviour-tree | Pixelorama | |
---|---|---|
1 | 70 | |
45 | 6,322 | |
- | 3.2% | |
2.7 | 9.8 | |
6 months ago | 5 days ago | |
GDScript | GDScript | |
MIT License | MIT License |
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godot-behaviour-tree
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We've given up on Unity... Hello Godot! #ScreenshotSaturday
Some nice added benefits are an open source behaviour tree system (https://github.com/andrew-wilkes/godot-behaviour-tree), an open source audio solution (https://github.com/kyzfrintin/Godot-Mixing-Desk), the Tween nodes, being able to animate material properties, a functioning navmesh (again, 3D issues on Unity's front; 2D ports don't support side view), no need for weird lighting setups between 2D and 3D, faster scripting with gdscript, the Line2D node (which I use to render and bend the body of the wormy creatures in our latest tweet), and generally just the fact that all transforms are in 2D without needing to worry that my scene view is playing tricks on me.
Pixelorama
- Godot Game Engine
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How to name the new bundle of importers?
I'm finalizing a large bundle of raster graphics and animation importers for Godot. This bundle already supports: Aseprite, Krita and Pencil2D. And will be able to support GraphicsGale, Piskel, Pixelorama and regular GIF-format in the future.
- Godot 4.1 Is Released
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Godot or GameMaker studio 2
Take a look on Pixelorama https://github.com/Orama-Interactive/Pixelorama
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Godot for Rich Client Applications?
Pixelorama
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How well suited is Godot to pixel manipulation?
Someone made an image editor in Godot. Maybe try it out to see how well it works https://github.com/Orama-Interactive/Pixelorama
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Is there a way to change zoom?
If none of this sounds appealing, the only other suggestions I have are either find 3rd party magnifying lens software or to search for a new pixel editor. There are some newer pixel art editors out there, such as Pixelorama, PixiEditor and PixelMash. There are also general raster image editors, such as GIMP and Krita. Other suggestions are listed on Lospec.
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KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
Pixelorama is another open source pixel editor that looks increasingly like an alternative to Aseprite (although I do not think it is in any way officially trying to be a free clone of that).
- Make transition from WebGL to Flutter
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When you use Godot to make an app instead of a game
Pixelorama https://orama-interactive.itch.io/pixelorama
What are some alternatives?
Godot-Mixing-Desk - A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
godot-chunked-voronoi-generator - A small project to create chunk based voronoi generation
godot-lod - Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
godot-steam-api - Godot Steam integration using GDNative.
Godot-3-2D-Destructible-Objects - A script that takes a sprite, divides it into blocks and makes them explode 💥!
Godot-Tween-Interactive-Cheat-Sheet - Interactive cheat sheet for Godot's Tween node easing and transition types
Pixel-Editor - A Simple Pixel Art Editor For Zakar Game Engine
godot-texture-painter - A GPU-accelerated texture painter written in Godot 3.0
WaterGenGodot - A tool to generate river meshes with flow and foam maps based on bezier curves.
material-maker - A procedural textures authoring and 3D model painting tool based on the Godot game engine