ws VS OpenDiablo2

Compare ws vs OpenDiablo2 and see what are their differences.

ws

Tiny WebSocket library for Go. (by gobwas)

OpenDiablo2

An open source re-implementation of Diablo 2 (by OpenDiablo2)
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ws OpenDiablo2
14 15
5,969 10,063
- -
5.6 8.3
2 days ago over 2 years ago
Go Go
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ws

Posts with mentions or reviews of ws. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-24.

OpenDiablo2

Posts with mentions or reviews of OpenDiablo2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

What are some alternatives?

When comparing ws and OpenDiablo2 you can also consider the following projects:

1m-go-websockets - handling 1M websockets connections in Go

devilutionX - Diablo build for modern operating systems

nbio - Pure Go 1000k+ connections solution, support tls/http1.x/websocket and basically compatible with net/http, with high-performance and low memory cost, non-blocking, event-driven, easy-to-use.

OpenD2 - A project to open source Diablo 2.

Mercure - 🪽 An open, easy, fast, reliable and battery-efficient solution for real-time communications

riiablo - Diablo II remade using Java and LibGDX

websocket - Minimal and idiomatic WebSocket library for Go

Diablerie - Diablo 2 reimplementation on unity

websocket - A fast, well-tested and widely used WebSocket implementation for Go.

daggerfall-unity - Open source recreation of Daggerfall in the Unity engine

fast - Check your internet speed/bandwidth right from your terminal. Built on Golang using chromedp

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.