glad
cosmopolitan
glad | cosmopolitan | |
---|---|---|
43 | 201 | |
3,510 | 15,180 | |
- | - | |
7.1 | 9.8 | |
26 days ago | 4 days ago | |
C | C | |
GNU General Public License v3.0 or later | ISC License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glad
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STB: Single-file public domain libraries for C/C++
there's glad (https://github.com/Dav1dde/glad) which you can use as a single .c file + .h header that defines OpenGL stuff or a single header-only file. I use it on all of my OpenGL projects!
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How do I enable anisotropic filtering with GLAD?
If you run into a similar issue with another extension, you need to manually add extensions when generating the GLAD loader.
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Exploring Computer Graphics: Weekly Chronicle #1
GLEW/GLAD: Libraries that manage and give access to OpenGL functions and extensions. The difference is that GLAD allows for greater flexibility & customization for more recent versions of OpenGL. However, the Udemy course that I'm following uses GLEW and at least at this point, I prefer to follow along with the tools that each resource recommends.
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Implications of running OpenGL inside a VM(parallels) on a Mac
I downloaded glad from this website : http://glad.dav1d.de/ I was also referring to this tutorial to setup my project : https://learnopengl.com/Getting-started/Creating-a-window
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How do you setup OpenGL?
Not sure what you're asking, what is your end goal? If you opt for glfw look at the glfw docs: https://www.glfw.org/documentation.html and/or https://github.com/Dav1dde/glad/blob/glad2/example/c/gl_glfw.c for GLAD
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Modern OpenGL loading library solution
Just link to GLAD if you're going to link to it! https://github.com/Dav1dde/glad
- When I compile my program, it has a problem with my include statement for the GLFW header file.
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I (Putnam) put an up-to-date version of the graphics portion of Dwarf Fortress on Github, including the upcoming SDL2 version on a branch
glew is a GL extension/loading library, OP didn't write glew, personally I use GLAD (https://glad.dav1d.de/) in my projects, which is pretty much the same thing but auto-generated for you based on your project requirements.
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including opengl header file but can't use its functions
In general nobody really uses the gl headers because they are super outdated and, i believe, only use Microsoft's software renderer for OpenGL. You should use a OpenGL function loader like GLAD instead.
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Is setting up C+OpenGL with VSC really that hard?
Just use a library like glad which loads everything at runtime under the hood (even system OpenGL runtime, no need to link anything). For a quick start, there is a website to generate headers and a single glad.c to put in your project: https://glad.dav1d.de/
cosmopolitan
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Python Is Portable
The reality is a bit different, the work on Python 3.6 was checked into the Cosmopolitan repo and I have been able to use it for production workloads that are in pure python. [0]
As Cosmopolitan Libc has evolved, it has been possible to compile more software without modifications, and that includes latest Python through a project called superconfigure[1].
Last person who tried to reproduce it from scratch did it last week (granted it too them a few days of solid work) but in the end they ended with a portable binary with Python 3.11.9, brotli, ssl and asyncio for their work related project.[2]
[0] https://github.com/jart/cosmopolitan/tree/master/third_party...
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Ask HN: What Underrated Open Source Project Deserves More Recognition?
Cosmopolitan https://github.com/jart/cosmopolitan and https://justine.lol/cosmopolitan/index.html
Some genius realized that you can actually embed valid win32 programs inside valid posix shell scripts, and found a way to make a C cross-platform solution out of it, meaning that you can write C programs that compile to a single executable that will run on (quoting the site) Linux + Mac + Windows + FreeBSD + OpenBSD + NetBSD + BIOS
It all started from this post.
- Cosmopolitan – build-once run-anywhere C library
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Show HN: Usr/bin/env Docker run
For this .args file, put one argument per line. This will run on start. You can use `/zip/mydepencency.anything` to read from files, but if you have an executable dependency you'll need to extract it first.
You can do this with any software you can compile with comsocc, by adding a call to LoadZipArgs[1] in the main function.
It'seasy to get started, your ideas will branch out as soon as you start playing with it.
[1]: https://github.com/jart/cosmopolitan/blob/master/tool/args/a...
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Libwebsockets
FWIW there is ongoing work with good progress to add websocket support to redbean (https://github.com/jart/cosmopolitan/pull/967)
- Release Cosmopolitan v3.2
- Cosmopolitan v3.2
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Ask HN: ANSI escape sequences reference docs?
Check out this comment by jart (cosmpolitan author) here: https://github.com/jart/cosmopolitan/issues/766#issuecomment...
it might help but not sure how comprehensive it is! would it be a bad idea for you to check out the source code of other popular emulators (maybe iTerm 2^0) ?
0: https://github.com/search?q=repo%3Agnachman%2FiTerm2%20ansi&...
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Actually Portable Vim (With a Cute Vimrc)
The binary was compiled with Cosmopolitan Libc [0], and therefore the binary will execute natively on Linux, Mac, Windows, FreeBSD, OpenBSD, NetBSD, and bare metal (BIOS boot).
I would call that portable.
[0] https://github.com/jart/cosmopolitan
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Show HN: PyApp – runtime installer for Python applications
will go on my "to try" list where i already have cosmopolitan [2]. my last setup (windows) was shiv + wine + nsis (used that as pyinstaller had some issues)[2]
[1] https://github.com/jart/cosmopolitan/issues/141#issuecomment...
What are some alternatives?
glew - The OpenGL Extension Wrangler Library
libc - libc targeted for embedded systems usage. Reduced set of functionality (due to embedded nature). Chosen for portability and quick bringup.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
src - Read-only git conversion of OpenBSD's official CVS src repository. Pull requests not accepted - send diffs to the tech@ mailing list.
glew-cmake - GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources
SDL - Simple Directmedia Layer
opengl-imgui-cmake-template - 👾 template repo for getting started with opengl together with imgui using cmake
llvm-project - The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
ImGuizmo - Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
luastatic - Build a standalone executable from a Lua program.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io