gitfiti
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gitfiti
- If your github doesn't look like this ceiling, don't even bother applying for a Sr. Dev position with us.
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hE Is nOT qUaLifIeD!
Just turn your git history into pixel art
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Aw man
Gitfiti
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Sit down
Git accepts commits in the past. There are tools to make it look however you like -> https://github.com/gelstudios/gitfiti
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Should honestly make a bot to do this...
You can make your past github squares green. This is the reason you can do stuff like this https://github.com/gelstudios/gitfiti
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Discussion Thread
Me: "I needed to make my contribution graph look good"
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Remember: non-technical recruiters can't tell the difference!
That's nothing to say about using it though you could really push it over the top by using something like this (or making it yourself for bonus points) to draw images or text on your github activity and drive the point home
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Gamification Affects Software Developers: Cautionary Evidence from GitHub
There is even a tool[1] to draw images in commit history (so called gitifi).
It is possible because git allows to create and push commit with arbitrary date, using GIT_AUTHOR_DATE env variable or --date flag.
[1]: https://github.com/gelstudios/gitfiti
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How do big corps handle github?
No one cares about commit history. There are even tools to jokingly spoof commit history. No one takes it seriously anymore. For example https://github.com/gelstudios/gitfiti
- Gitfiti: Abusing GitHub commit history for the lulz
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How to get into open source contribution?
Also, don't be like this person
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Traphouse Druglord, Our Game's Journey, Challenges, and Ending
Unity, the platform that powered our game, recently implemented policy changes and they seem to have an ethical stance that doesn't sit well with us. We will not use Unity in the future unless we need to update the most recent version, which, mostly is untested. As of now. We're uncertain about whether we'll explore alternative engines such as Godot or Unreal. The absence of recent development activities coupled with the prospect of mastering a new engine introduces a considerable challenge, making the pursuit of game development feel more distant. We're currently in the process of deciding whether we want to continue along this path of game development, but we want to encourage all indie developers!
- List of Unity alternatives
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You guys seemed to like my first asset pack, so here's another one, 100% free and made for Godot 4
P.S I found these cool new engines: https://godotengine.org/, https://www.unrealengine.com/
- Unity'nin Yeni Fiyatlandırma Politikası ve Kendi Topuğuna Sıkması
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HW News - Bad Timing for AMD, Intel Arc Isn't Dead (Again), & Right to Repair Phones
The unreal engine code is literally on GitHub, although open-source usually refers to the licensing in which case unreal is not open source.
- Blender to Unreal addon - link is dead. Anyone know why?
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Easy game making and coding for tech learners
Many popular game engines use this tiered approach including Unity, Unreal Engine, and Game Maker. However, many free and open-source software engines are released under the permissive MIT license.
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What makes a good game engine? My experience so far
It depends on your needs and preferences, but popular game engines like Unity, Unreal Engine, GameMaker Studio 2, and even newer engines like Yahaha, all have their own strengths and weaknesses that should be evaluated based on the specific requirements of your project. For example, Unity and Unreal are great choices for 3D games due to their powerful graphics engines and great scripting capabilities, while Yahaha offers great functionality for people with little coding knowledge. I believe the best game engine for you will depend on your project requirements and personal preferences, and the factors I stated above. Whichever engine you choose, make sure to do your research on the features and capabilities that it offers.
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balancing game mechanics for single player vs. mmo
There are several ways we can do this, and having a good understanding of the different game engines available is key. For example, GameMaker, Unity or Unreal Engine are popular choices for creating single-player games, while CryEngine, AppGameKit and even newer engines like Yahaha are great choices for MMORPGs. Each engine has its own strengths and weaknesses, so it's important to choose the right one for your game.
What are some alternatives?
fake-git-history - Generate Git commits.
PhysicsExamples2D - Examples of various Unity 2D Physics components and features.
github-activity-generator - A script that helps generate a rich GitHub Contribution Graph for your account 🤖
Shipwright
text-to-commit-history - Write a large text on your GitHub profile, with your commits history (contribution graph).
mixxx - Mixxx is Free DJ software that gives you everything you need to perform live mixes.
paint-github - The most convenient way to paint your GitHub contribution graph
scratch-www - Standalone web client for Scratch
rockstar - Makes you a Rockstar C++ Programmer in 2 minutes
lmms - Cross-platform music production software
github-contributions-generator - A Go script that makes your GitHub contribution activity panel look awesome! Display a message !
go-unsplash - Go Client for the Unsplash API