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Shipwright
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Signup | Shipwright | |
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102 | 67 | |
3,105 | 2,678 | |
1.8% | 3.2% | |
2.5 | 9.7 | |
3 months ago | 2 days ago | |
C | ||
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
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How to get into open source contribution?
Also, don't be like this person
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Traphouse Druglord, Our Game's Journey, Challenges, and Ending
Unity, the platform that powered our game, recently implemented policy changes and they seem to have an ethical stance that doesn't sit well with us. We will not use Unity in the future unless we need to update the most recent version, which, mostly is untested. As of now. We're uncertain about whether we'll explore alternative engines such as Godot or Unreal. The absence of recent development activities coupled with the prospect of mastering a new engine introduces a considerable challenge, making the pursuit of game development feel more distant. We're currently in the process of deciding whether we want to continue along this path of game development, but we want to encourage all indie developers!
- List of Unity alternatives
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You guys seemed to like my first asset pack, so here's another one, 100% free and made for Godot 4
P.S I found these cool new engines: https://godotengine.org/, https://www.unrealengine.com/
- Unity'nin Yeni Fiyatlandırma Politikası ve Kendi Topuğuna Sıkması
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HW News - Bad Timing for AMD, Intel Arc Isn't Dead (Again), & Right to Repair Phones
The unreal engine code is literally on GitHub, although open-source usually refers to the licensing in which case unreal is not open source.
- Blender to Unreal addon - link is dead. Anyone know why?
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Easy game making and coding for tech learners
Many popular game engines use this tiered approach including Unity, Unreal Engine, and Game Maker. However, many free and open-source software engines are released under the permissive MIT license.
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What makes a good game engine? My experience so far
It depends on your needs and preferences, but popular game engines like Unity, Unreal Engine, GameMaker Studio 2, and even newer engines like Yahaha, all have their own strengths and weaknesses that should be evaluated based on the specific requirements of your project. For example, Unity and Unreal are great choices for 3D games due to their powerful graphics engines and great scripting capabilities, while Yahaha offers great functionality for people with little coding knowledge. I believe the best game engine for you will depend on your project requirements and personal preferences, and the factors I stated above. Whichever engine you choose, make sure to do your research on the features and capabilities that it offers.
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balancing game mechanics for single player vs. mmo
There are several ways we can do this, and having a good understanding of the different game engines available is key. For example, GameMaker, Unity or Unreal Engine are popular choices for creating single-player games, while CryEngine, AppGameKit and even newer engines like Yahaha are great choices for MMORPGs. Each engine has its own strengths and weaknesses, so it's important to choose the right one for your game.
Shipwright
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The Legend of Zelda: Twilight Princess Decompilation
Thanks, I should have included it in the original comment.
https://github.com/garrettjoecox/anchor
This is a fork of the Ship of Harkinian PC port for ocarina of time. If you just want to play the normal game on PC, you can go to the original repo here: https://github.com/HarbourMasters/Shipwright
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Zelda Ocarina of Time Crackling Sound
Anyone managed to fix this bug here: https://github.com/HarbourMasters/Shipwright/issues/2898 Specs: Macbook m1
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Harkinian/PC Port - How to use debug camera?
I've looked at the changelogs for Ship of Harkinian and there's definitely a line saying "Debug camera view added", I just can't find out how to use it within the actual game. I've looked through the source code to try and figure it out but there are so many 1000s lines and it's not easily readable. It was added in this pull request and the approver says "This is really cool to play around with!" so it must be working somehow: https://github.com/HarbourMasters/Shipwright/pull/2400
- Best place to play OoT for PC?
- The Legend of Zelda Ocarina of Time & Master Quest PC Port
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
It's all on their GitHub
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Must have on hombrewed switch?
The super mario 64 pc port and zelda ocarina of time ship of harkinian are amazing ports that add so many QoL enhancements
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Paper Mario (US version) decompilation has reached 100% completion
Here you go
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Legend of Zelda Ship of Harkinian help
You need to generate an OTR file by downloading the Windows version and running OTRGui.exe. You also need the appropriate ROM for this. Compatible ROMs are listed on Github.
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Fan Games And Remakes
Ship of Harkinian (Zelda: Ocarina of Time port): https://github.com/HarbourMasters/Shipwright
What are some alternatives?
PhysicsExamples2D - Examples of various Unity 2D Physics components and features.
sm64plus - A fork of sm64-port that focuses on QoL improvements and customizability.
mixxx - Mixxx is Free DJ software that gives you everything you need to perform live mixes.
oot - Decompilation of The Legend of Zelda: Ocarina of Time
scratch-www - Standalone web client for Scratch
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
lmms - Cross-platform music production software
sm64ex-coop - SM64 online co-op mod, forked from https://github.com/sm64pc/sm64ex
go-unsplash - Go Client for the Unsplash API
jet-force-gemini - Reverse engineering on JFG. Should this be a decomp? See https://github.com/Ryan-Myers/Jet-Force-Gemini
Reddit-Enhancement-Suite - Reddit Enhancement Suite
ooot