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Signup Alternatives

Similar projects and alternatives to Signup

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better Signup alternative or higher similarity.

Signup reviews and mentions

Posts with mentions or reviews of Signup. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.
  • How to get into open source contribution?
    2 projects | /r/cscareerquestions | 11 Nov 2023
    Also, don't be like this person
  • Traphouse Druglord, Our Game's Journey, Challenges, and Ending
    2 projects | /r/gamedev | 29 Sep 2023
    Unity, the platform that powered our game, recently implemented policy changes and they seem to have an ethical stance that doesn't sit well with us. We will not use Unity in the future unless we need to update the most recent version, which, mostly is untested. As of now. We're uncertain about whether we'll explore alternative engines such as Godot or Unreal. The absence of recent development activities coupled with the prospect of mastering a new engine introduces a considerable challenge, making the pursuit of game development feel more distant. We're currently in the process of deciding whether we want to continue along this path of game development, but we want to encourage all indie developers!
  • List of Unity alternatives
    11 projects | /r/gamedev | 19 Sep 2023
  • You guys seemed to like my first asset pack, so here's another one, 100% free and made for Godot 4
    2 projects | /r/godot | 16 Sep 2023
    P.S I found these cool new engines:,
  • Unity'nin Yeni Fiyatlandırma Politikası ve Kendi Topuğuna Sıkması
    2 projects | /r/TurkGameDev | 15 Sep 2023
  • Easy game making and coding for tech learners
    5 projects | /r/games2code | 26 May 2023
    Many popular game engines use this tiered approach including Unity, Unreal Engine, and Game Maker. However, many free and open-source software engines are released under the permissive MIT license.
  • What makes a good game engine? My experience so far
    2 projects | /r/IndieDev | 13 May 2023
    It depends on your needs and preferences, but popular game engines like Unity, Unreal Engine, GameMaker Studio 2, and even newer engines like Yahaha, all have their own strengths and weaknesses that should be evaluated based on the specific requirements of your project. For example, Unity and Unreal are great choices for 3D games due to their powerful graphics engines and great scripting capabilities, while Yahaha offers great functionality for people with little coding knowledge. I believe the best game engine for you will depend on your project requirements and personal preferences, and the factors I stated above. Whichever engine you choose, make sure to do your research on the features and capabilities that it offers.
  • balancing game mechanics for single player vs. mmo
    2 projects | /r/IndieGaming | 24 Apr 2023
    There are several ways we can do this, and having a good understanding of the different game engines available is key. For example, GameMaker, Unity or Unreal Engine are popular choices for creating single-player games, while CryEngine, AppGameKit and even newer engines like Yahaha are great choices for MMORPGs. Each engine has its own strengths and weaknesses, so it's important to choose the right one for your game.
  • Any suggestions on your favorite resources to learn the basic of game development?
    3 projects | /r/gamedev | 18 Apr 2023
    And also, what engine do you think should I start with? I already know quite a few from previous colleagues and I have a few things in mind. I prefer Unity or Unreal at this point since I'm not really a beginner. And I’ve also checked Yahaha and Coregames and they’re pretty much the same, the difference mainly, is the former has a pretty solid monetization features than the latter.. But I still welcome any advice from experienced people.
  • What are some of the most impressive uses of photogrammetry in games that you've seen?
    3 projects | /r/gamedev | 17 Apr 2023
    Some of the game engines we have now have photogrammetry technology built-in, meaning that developers can easily integrate it into their games. This allows for even more detailed and realistic environments to be created in 3D games. The most prominent being Unreal, Unity, and Lumberyard -- including new and beginner-friendly ones like Panda3D and Yahaha. All of these game engines have photogrammetry at their core to help developers create realistic 3D models and textures quickly and efficiently.
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