balancing game mechanics for single player vs. mmo

This page summarizes the projects mentioned and recommended in the original post on /r/IndieGaming

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  • Signup

    Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.

  • There are several ways we can do this, and having a good understanding of the different game engines available is key. For example, GameMaker, Unity or Unreal Engine are popular choices for creating single-player games, while CryEngine, AppGameKit and even newer engines like Yahaha are great choices for MMORPGs. Each engine has its own strengths and weaknesses, so it's important to choose the right one for your game.

  • PhysicsExamples2D

    Examples of various Unity 2D Physics components and features.

  • There are several ways we can do this, and having a good understanding of the different game engines available is key. For example, GameMaker, Unity or Unreal Engine are popular choices for creating single-player games, while CryEngine, AppGameKit and even newer engines like Yahaha are great choices for MMORPGs. Each engine has its own strengths and weaknesses, so it's important to choose the right one for your game.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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