ghidra-scripts
gdsdecomp
ghidra-scripts | gdsdecomp | |
---|---|---|
49 | 26 | |
212 | 1,184 | |
- | - | |
7.0 | 8.3 | |
4 months ago | 7 days ago | |
Java | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ghidra-scripts
- The Hiew Hex Editor
- Okus obratnega inženiringa - naloga 2
-
I've figured out what 13 of the 16 enemy flags mean in Ultima V. Help me figure out the last three.
I've got no experience with reverse-engineering executables, but I got a bunch of code-like stuff showing up when I fed ULTIMA.EXE to Ghidra and told it to analyze it with all the flags set.
-
Modding SH2
The whole game is written in C++ (game logic intertwined with graphics). Ghidra can help you deconstruct the game binaries, but you need to put in a GREAT great effort to even get a starting point. Cheat Engine has been successful for some purposes, including an AI enabling utility for multiplayer (use with great care!).
-
Ask HN: What's the best open source alternative to IDA Pro?
Ghidra: https://ghidra-sre.org/, https://github.com/NationalSecurityAgency/ghidra
-
You have probably heard of Temu right?
What I think you’re talking about is reverse engineering. It’s basically taking a program and analysing the compiled code to attempt to find out how it works. It’s a fairly expansive topic, and fairly tricky to do but look at anything to do with Ghidra to get started.
-
Asking for clarification ... How is learning C beneficial for becoming a Cyber security expert
Oh also just as an aside Ghidra is a really cool free tool developed by the NSA which can reverse engineer software by looking at its executable and recreating the C code from the instructions and static data within. It's another way to get familiarized with the relationship between C code and the instructions it compiles to.
-
Super Smash Bros. Melee HD Port Will "Never Happen," According to Former Nintendo Employees
There exist decompilers and other tools for helping make sense of assembly and that can automate some of the conversion back to higher level languages. In my brief involvement with Slippi I used Ghidra - a tool developed by the NSA, to do some of that kind of work, which I found a little amusing.
-
I found an old floppy disk, what does this mean/what should I do?
It's likely a binary file that's improperly being interpreted as Unicode by the text editor. If it's an executable file, you can use Ghidra to disassemble and analyze it. There may also be some interesting ASCII strings that would reveal its purpose. My guess is that it's a Windows version of Unix "tee" program which will write stdin to a file and stdout simultaneously.
-
Free Hex Editor
On the other hand, this slick "Ghidra" webpage looks suspicious. It's probably written in Typescript on Electron!
gdsdecomp
-
Godot 4.1 is here, smoother, more reliable, and with plenty of new features
Tools like https://github.com/bruvzg/gdsdecomp exist, which is good if you need to recover your project.
-
Godot 4.1 Is Released
The main contributor/developer behind Godot also released a very handy little tool that is capable of fully decompiling anything made with Godot:
https://github.com/bruvzg/gdsdecomp
-
How do you guys deal with protecting source code for your game when launch into steam or mobile platform?
It seesm exported game written in GDscript (I havnt tested with c#) is easily reversed into original source code state using tools (e.g. Godot RE Tools from https://github.com/bruvzg/gdsdecomp) and any one can take your source code.
-
Shout out to the 5% game devs in this subreddit
With https://github.com/bruvzg/gdsdecomp it might as well be open-source anyway lmao
-
I accidentally double click one of my Godot 3.5 project and it automatically open with Godot 4. Any chance I can convert project back to 3.5?
GDRE Tools, if you still have an exported artifact
-
Godot Universal Mod Manager - manage and create mods for any Godot game with no changes to its code
Sounds like a job for GDRE Tools :)
-
How Dome Keeper focuses on systems that feed into one another
unforunately godot games are unprotected by default. vast majority of godot games can be decompiled (and recompiled!) by gdsdecomp.
-
If you had to develop a game in Python, what engine and tools would you use?
Pyinstaller has a single-executable option though, right ? As for reverse engineering, not sure that a godot game would be that much harder to decompile compared to pyinstaller, see example.
-
PSA: In 4.0, exported builds contain your code comments.
You should all try this: https://github.com/bruvzg/gdsdecomp
-
hi, can anyone help me with extracting .pck files?
Try this
What are some alternatives?
frida-rust - Frida Rust bindings
Godot - Godot Engine – Multi-platform 2D and 3D game engine
BinAbsInspector - BinAbsInspector: Vulnerability Scanner for Binaries
UndertaleModTool - The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
pwndra - A collection of pwn/CTF related utilities for Ghidra
openscad-graph-editor - OpenSCAD Graph Editor
frida-gum - Cross-platform instrumentation and introspection library written in C
godot-wasm - Interact with WebAssembly modules from Godot
VulFi - IDA Pro plugin for query based searching within the binary useful mainly for vulnerability research.
gdext - Rust bindings for Godot 4
metalbear.co - MetalBear main website
GodotSteam - An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.