gba | libctr-rs | |
---|---|---|
7 | 2 | |
617 | 6 | |
0.5% | - | |
7.3 | 10.0 | |
7 days ago | over 1 year ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gba
Posts with mentions or reviews of gba.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-10.
-
[media] I spent time porting rust to the Nntendo DS
Are you aware of https://github.com/rust-console/gba ?
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[Media] Conway's game of life partially implemented in Rust
Yeah, there's actually a library crate with quite a few examples that I used: https://github.com/rust-console/gba
- Rust9x: Compile Rust code for Windows 95, NT and above
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Are there any open source game consoles where I can use Rust to make a game for it?
Not open-source console, but there is GBA from scratch book. There is also an gba crate that makes programming on GBA easier.
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RBoy: A Gameboy Emulator in Rust
There is a rust port for the game boy advance https://github.com/rust-console/gba
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rust gcc backend was officially accepted into the compiler
GBA: ARM7TDMI, supported by upstream LLVM and GCC, some Rust support
- Gba: Crate that helps you make GBA games in Rust
libctr-rs
Posts with mentions or reviews of libctr-rs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-10.
-
[media] I spent time porting rust to the Nntendo DS
Have you had any thoughts of porting the C lib to rust rather than a safe wrapper around the bindings? It would be a rather unsafe lib at first but could keep it all Rust. Just an idea though, safe wrappers are always good! Here is an example of an unofficial 3ds port.
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[2022] Running Solutions on the Nintendo Switch
The other is a unofficial and only on github crate that is an almost full Rust implementation of libctru that allows for more control but utilizes a lot more unsafe because of system calls. This still includes some bindings from the original library. It can be found here.
What are some alternatives?
When comparing gba and libctr-rs you can also consider the following projects:
cargo-n64 - Make Nintendo 64 games in Rust! 🦀
advent-of-code-nx - An Applet for the Nintendo Switch used to run Advent of Code solutions
rust - Rust for the xtensa architecture. Built in targets for the ESP32 and ESP8266
ironds - System for developing for the Nintendo DS with Rust
rust - Empowering everyone to build reliable and efficient software.
ctru-rs - Rust wrapper for libctru
libnds - C library for Nintendo DS
rboy - A Gameboy Emulator in Rust
libctru - Homebrew development library for Nintendo 3DS/Horizon OS user mode (Arm11)
alacritty - A cross-platform, OpenGL terminal emulator.
Arduboy - Core library for the Arduboy.