g3d
sock.lua
g3d | sock.lua | |
---|---|---|
4 | 4 | |
506 | 167 | |
- | - | |
0.0 | 0.0 | |
about 2 months ago | over 3 years ago | |
Lua | Lua | |
MIT License | MIT License |
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g3d
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Got visuals in my game finally - it's all networked with graphic systems
Sadly not, I'm hoping to monetize this project. If you want a 3d library you can checkout https://github.com/groverburger/g3d (or https://github.com/rozenmad/Menoriif you want something more high level) and I wrote a repo to show off an example of networking https://github.com/EngineerSmith/enet-example to help people get started with enet (that's included in love)
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[WIP] Old school first person shooter
Made with groverburgers tremendous 3d engine
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LÖVR – An open source framework for rapidly building immersive 3D experiences
Here's a tiny 3D engine: https://github.com/groverburger/g3d. Should show you everything you need to do 3D.
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3D and first-person controls in Love2D!
The link to g3d is right here.
sock.lua
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Cloud variables?
I personally recommend the sock.lua library. In my experience it's the simplest way to add these features.
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Issues with various networking libraries
- Finally using sock.lua every time i connect 3 clients togheter the server crashes. There is an issue about this on github, but has no answers :( https://github.com/camchenry/sock.lua/issues/16
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Has anyone got a simple enet example?
I'd like to suggest to use sock.lua which wraps around enet. Makes network programming a little bit easier. Some examples are included in the Github project.
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Example code for embedded server
I've found a library sock.lua that seems sufficient for my needs. There's an example project included that implements both server and client in the same app. I am not sure yet if this library could encounter performance issues, but it seems targeted to high performance network communications in games, so I'm hoping it will be fine.
What are some alternatives?
love-typescript-definitions - Write LÖVE 2D projects with TypeScript
p2p-gunmatch - A small peer-to-peer top-down shooter game. Requires an nat-traversal-server
love - LÖVE is an awesome 2D game framework for Lua.
bitser - Serializes and deserializes Lua values with LuaJIT
castle-client - Make art on your phone
BYTEPATH - A replayable arcade shooter with a focus on build theorycrafting.
Menoriif
enet-example - Love2D ENet example of a chat program using server-client architecture.
squirrel - Official repository for the programming language Squirrel
love-boilerplate - My version of the perfect LÖVE development environment
lua-top-down-multiplayer - A simple top-down multiplayer game built using LÖVE
Kazari - Multitouch gesture and input library.