Example code for embedded server

This page summarizes the projects mentioned and recommended in the original post on /r/love2d

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  • sock.lua

    A Lua networking library for LÖVE games.

  • I've found a library sock.lua that seems sufficient for my needs. There's an example project included that implements both server and client in the same app. I am not sure yet if this library could encounter performance issues, but it seems targeted to high performance network communications in games, so I'm hoping it will be fine.

  • bitser

    Serializes and deserializes Lua values with LuaJIT

  • If anyone encounters this post and finds out the example project has some serialisation issues, I believe you'd need to add a little bit of code as well as include the bitser library:

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • p2p-gunmatch

    A small peer-to-peer top-down shooter game. Requires an nat-traversal-server

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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