g3d VS castle-client

Compare g3d vs castle-client and see what are their differences.

g3d

Simple and easy 3D engine for LÖVE. (by groverburger)

castle-client

Make art on your phone (by castle-xyz)
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g3d castle-client
4 1
506 47
- -
0.0 7.1
about 2 months ago over 1 year ago
Lua C
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

g3d

Posts with mentions or reviews of g3d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-15.

castle-client

Posts with mentions or reviews of castle-client. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-05.
  • LÖVR – An open source framework for rapidly building immersive 3D experiences
    11 projects | news.ycombinator.com | 5 Aug 2021
    So there's actually two things:

    1. Love can actually be used directly as a C++ library. It's a bit of work to get the build system going but that's what we do on https://github.com/castle-xyz/castle-client/tree/master/core -- example of use of the Love API: https://github.com/castle-xyz/castle-client/blob/7bfffa10e84... -- we used to use the Lua Love and have since worked on porting our engine to C++. It even runs in the web with the same code through Wasm.

    2. For a 'simple C library for 2d (and actually 3d) game development' -- I would highly recommend https://www.raylib.com/. I really, really dig the API design there. One of the main 'downsides' I guess is it doesn't out of the box build natively for iOS -- but the Wasm support makes it run there pretty fine out of the box and raylib-fork can be used to get a native iOS build going with some work. It's got a lot of stuff out of the box including a GLTF loader and skeletal animation.

What are some alternatives?

When comparing g3d and castle-client you can also consider the following projects:

love-typescript-definitions - Write LÖVE 2D projects with TypeScript

love - LÖVE is an awesome 2D game framework for Lua.

sock.lua - A Lua networking library for LÖVE games.

raylib - A simple and easy-to-use library to enjoy videogames programming

Menoriif

squirrel - Official repository for the programming language Squirrel

lua-top-down-multiplayer - A simple top-down multiplayer game built using LÖVE

A-Frame - :a: Web framework for building virtual reality experiences.

lovr - Lua Virtual Reality Framework