freetype2 VS hayland

Compare freetype2 vs hayland and see what are their differences.

freetype2

My personal branch of the freetype2 source code (by dagit)

hayland

DEPRECATED Haskell bindings for the Wayland library (by abooij)
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freetype2 hayland
1 -
15 32
- -
0.0 0.0
over 1 year ago over 8 years ago
C Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

freetype2

Posts with mentions or reviews of freetype2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-11.
  • Should raw library bindings drop the namespace prefix?
    5 projects | /r/haskell | 11 Dec 2022
    For context, I have written complete bindings to five different C libraries (freetype2, libvorbis, libspng, al, Chipmunk2D) and the question in the title may very well be the last one I have concerning FFI for quite some time. The question originates from the fact that chiphunk strips prefixes, something no other low-level library I've seen does.

hayland

Posts with mentions or reviews of hayland. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hayland yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing freetype2 and hayland you can also consider the following projects:

X11 - A Haskell binding to the X11 graphics library.

nanovg - NanoVG Haskell bindings

GLUT - Haskell bindings to GLUT

Gifcurry - 😎 The open-source, Haskell-built video editor for GIF makers.

raylib - A simple and easy-to-use library to enjoy videogames programming

gelatin - A nice Haskell graphics API. There's always room for jello.

GCanvas - A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎) https://alibaba.github.io/GCanvas

imagemagick - haskell imagemagick bindings

free-game - The free game engine

SFML-control - Higher level abstractions on top of SFML

OpenGL - Haskell bindings to OpenGL

plot-light - A lightweight plotting library, exporting to SVG