hayland VS SFML-control

Compare hayland vs SFML-control and see what are their differences.

hayland

DEPRECATED Haskell bindings for the Wayland library (by abooij)

SFML-control

Higher level abstractions on top of SFML (by SFML-haskell)
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hayland SFML-control
- -
32 11
- -
0.0 0.0
over 8 years ago over 10 years ago
Haskell Haskell
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hayland

Posts with mentions or reviews of hayland. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hayland yet.
Tracking mentions began in Dec 2020.

SFML-control

Posts with mentions or reviews of SFML-control. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning SFML-control yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing hayland and SFML-control you can also consider the following projects:

nanovg - NanoVG Haskell bindings

GLFW-b - Haskell bindings to GLFW

Gifcurry - 😎 The open-source, Haskell-built video editor for GIF makers.

blank-canvas - A Haskell API into HTML5 Canvas

gelatin - A nice Haskell graphics API. There's always room for jello.

sdl2 - Haskell bindings to the SDL2 library

imagemagick - haskell imagemagick bindings

X11 - A Haskell binding to the X11 graphics library.

plot-light - A lightweight plotting library, exporting to SVG

brick - A declarative Unix terminal UI library written in Haskell

GLUT - Haskell bindings to GLUT

diagrams - Embedded domain-specific language for declarative vector graphics (wrapper package)